Thargoids and Guradians on atmospheric worlds

As we know Guardians are extinct by their own war machines controlled by an AI. We can consider that there are war machines dormant somewhere.

1. So, what about having new guardian sites and bases on thin atmospheric worlds where we can have on foot puzzles, exploration, and combat against guardian AI. Also, collecting mats and blueprints for on foot weapons and armours against thargoids.
2. Thargoid bases on thin atmospheric planets where we can have on foot combat against thargoids. Explore their bases and collect data and materials.
3. Thargoid attacks on settlements with new AX on foot conflict zones.
 
Definitely want all of this and I'm sure it's being worked on. I'm hoping the devs pull a mass effect and have some Guardians frozen in stasis chamber bunkers on some lost world or a contingent of them still alive constantly fleeing from the constructs anihilation of their species.

I'll settle with the fact that they were utterly destroyed if we can scan their fossilized remains on some airless Guardian habitats and explore their culture. I want to know all about the aliens in Elite Dangerous and I want to know why they called themselves Guardians. Guardians of what? There should be campaigns that allow us to act as historians uncovering a mystery along with on-foot action.
 
As Guardians are extinct and I would imagine that their war machines controlled by an AI are dormant but still fully operational. This will add new layer to game as Thargoids are live creatures we are fighting and The guardian AI will be of course an AI controlling machines with different agenda.
 
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