jefranklin18 said:I thought in FFE, if you followed one of the handcoded missions to completion you ended up in the Thargoid homeworld. Anyone remember?
I always thought that was an "Elite Urban Myth"...
jefranklin18 said:I thought in FFE, if you followed one of the handcoded missions to completion you ended up in the Thargoid homeworld. Anyone remember?
porl said:it seem's you need the extra hand coded missions to get to the thargoid homeworld.
jefranklin18 said:I thought in FFE, if you followed one of the handcoded missions to completion you ended up in the Thargoid homeworld. Anyone remember?
FFE and Universal Scientist say you're right.I too say keep them in.
They don't have to be our nemesis anymore, or do they ?![]()
That's where we differ. I don't want it to be different for the sake of difference. I want it to be the best. If it means that good and logical solutions will be repeated, they should, if it means straying from the beaten path to include 6D of freedom Newtonian flight, full-scale planetary systems simulated in painstaking detail, whole galaxy to visit, SF much harder than usual extra-soft space-opera tripe or lifelike space vistas substituting "breathtaking" tutti-frutti nebulae splattering the sky, it shouldn't stop to think either.As for capturing ships, why not just play X3TC ?
I want Elite IV to be a different space sim from others in the genre.
I haven't seen anything close to perfected space-sim, TBH. I have seen a lot of almost identical games whose creators apparently suffered from paralysing fear of straying from overexploited formula consisting of tiny space, slow speeds, arcade flight, jump-gates, tutti-frutti nebulae in the background, foggy nebulae in the foreground, planets the size of a basketball, and sterile, but very colourful explosions. And I have seen Frontier replicating none of those, yet beating the living crap out of every other game published within it's timeframe when it came to sales.The problem comes when other games have the formula pretty much perfected.
Ya know, that kinda bothered me about Oblivion - fantastic game as it is, not entirely sure about that whole "enemies levelling with you" thing.