That Balance

So just found out a "Large" 1500 ton (w/ cargo) Type 9 gets Mass Locked by a "Medium" 350 ton Python. The balance in this game, so bad...
 
Don't recall anyone ever saying that a Python wasn't intended to mass lock a type 9. I do however seem to recall some mentioning of mass lock going by proportions and actual gravitic physics.
 
So just found out a "Large" 1500 ton (w/ cargo) Type 9 gets Mass Locked by a "Medium" 350 ton Python. The balance in this game, so bad...

I guess that 350 tons is just the hull mass. Add the modules and it may be way higher than that, so it can effectively disrupt you. But hey, doesn't suit you so the "balance" is bad...
 
I don't really get the ''balance'' in having large ships being able to freely escape from ships with lower mass at all.
Of all the advantages that large ships could, should, or do have over small ships, I like this one the least.
 
Okay, I apologize. The word "balance" just get on my nerves.

Still, I don't get why a T9 could not be disrupted by a Python, it's still one of the big ships.
Why it's just a word, it's meaning is what should matter and if the relation of equivalency bothers you, maybe you shouldn't be playing games.

Mass disruption appears to be based off what "class" this ship is. The type-9 and python are both "large" ships as far as the game is concerned, so that's likely where the mass disruption is coming from.

P.S. I know the python lands on medium pads. It is still classified as a large ship, for all intents and purposes. See here: https://forums.frontier.co.uk/showthread.php?t=102670&page=3&p=1590821#post1590821
It's not that it's a large ship, it's the mass that bothers me. Why would a ships size, not including it's mass, have any effect on FSD. The Python is so overpowered in so many ways, just glad the nerf to it is coming.
 
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