Personally, I really like the new exploration mechanics with the FSS and yet I was originally not happy when Frontier announced what they were planning for exploration in Chapter 4. Once I actually tried the new FSS, after getting used to how it worked, I thought the FSS was an improvement.
However, I do recognise that some do not like the new mechanics and would prefer the old method of exploration and I am willing to compromise by saying I don't mind if Frontier include the old mechanics as an option, but with a caveat.
If Frontier bring back the old mechanics as an option I personally think it's important that one can only choose the old method or the new method (per ship) but not have both available.
To be able to use both the old and new mechanics at the same time is just too OP as one could quickly scan the good objects in just a couple of minutes before moving on to the next system.
You can see this OP method of exploration in operation now by doing the following:
- Jump to a system in the bubble you haven't personally explored.
- Honk.
- Look at the system map and select (i.e. target) a good object (for the purpose of the demo it could be anything).
- Move your ship so you are pointing directly at that object.
- Bring up the FSS and as you are pointing directly at it, you can zoom in and perform the scan.
- Repeat steps 3 to 5 as needed.
So, as you can see if Frontier were to bring back (in full) the old method the different mechanics would have to be exclusive to each other.
After playing with the FSS for a while, I think all FD would need to do is put the original ADS functionality back - i.e. perform the honk, add all the bodies to the nav panel list and even update the system map.
I was initially against the system map being insta-revealed as I thought it'd make it too easy, but the FSS tells you what planet types are present instantly too on the radio thing - it's easy to see if there's an ELW or whatever present. Using the FSS to scan everything is far far quicker than flying out to "manually" scan each planet so that would be the trade off: speed and groovy fixed-point-orrery FSS view versus system map pictures and lots of tedious straight line flight.