The Accident

The article says that is not like other brown dwarfs, probably a new kind of brown dwarf and apparently older than the Milky Way. Just space nerd stuff XD
 
It just says it has a low metallicity (propably old, because unpropable such an object could have formed recently) and it formed in the halo of the milky way (which is not older than the milky way, because without a milky way there can't be a milky way halo).
The halo could be littered with those, except you can't observe them very well very far away, as they are small and cold.
 
As for the OP's question: no, they will not "add new stars" to ED. They can't, not without destroying the entire galaxy and replacing it with one that looks almost, but not quite, the same. It's how ED's Stellar Forge algorithms work, and it's way too late to change those now.

While WISE 1534-1043 was "known" back in 2014 when the ED universe was being written (the WISE project ran from 2009 to 2011), it didn't really have anything to make it stand out from the crowd - and most of that "crowd" wasn't added to ED - of the tens of thousands of WISE discoveries, only 21 were added to the game.

Now, they could do what they did for TRAPPIST-1, and delete a procedurally-generated Y-class brown dwarf in the same general vicinity of WISE 1534-1043, and replace it with a new Y-class brown dwarf named WISE 1534-1043. But that's an awful lot of work for them to do, just to delete one boring old y-class dwarf and replace it with another one that's exactly like it. There are plenty of other "stars they ought to add to the game" that have a higher priority than this one.
 
As for the OP's question: no, they will not "add new stars" to ED. They can't, not without destroying the entire galaxy and replacing it with one that looks almost, but not quite, the same. It's how ED's Stellar Forge algorithms work, and it's way too late to change those now.

While WISE 1534-1043 was "known" back in 2014 when the ED universe was being written (the WISE project ran from 2009 to 2011), it didn't really have anything to make it stand out from the crowd - and most of that "crowd" wasn't added to ED - of the tens of thousands of WISE discoveries, only 21 were added to the game.

Now, they could do what they did for TRAPPIST-1, and delete a procedurally-generated Y-class brown dwarf in the same general vicinity of WISE 1534-1043, and replace it with a new Y-class brown dwarf named WISE 1534-1043. But that's an awful lot of work for them to do, just to delete one boring old y-class dwarf and replace it with another one that's exactly like it. There are plenty of other "stars they ought to add to the game" that have a higher priority than this one.
Sorry for being unclear, that was what I was referring to with the question: "What's special about it to make it worth the fuss?"
 
I’m curious too, because an algorithm can be edited and the whole environment is generated on demand, as Dr. Ross have explained before.
By the way, I know is too much fuzz for one brown dwarf but my interest is beyond that.
 
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@ejms07 : the problem with modifying the galaxy generation algorithms of the Stellar Forge is that changes there will almost certainly alter every generated system, or even "just" vast amounts of them. Even the occasional small bugs would reroll specific systems, as happened with Beagle Point, 3 Geminorum, and so on. Many players have voiced that they'd be quite upset if all their discoveries were gone, and then imagine how the player communities inside the bubble would react if the inhabited systems were all rerolled. I'm by no means an expert on the BGS, but I assume it would crash and burn anyway.

As for inserting star systems into the current galaxy, the problem there is that the mass for the star system has to come from somewhere, because the total mass is already set. So even in the simplest scenario, you'd have to remove some mass from nearby systems (quite many of them, in fact) to be able to add the new one, and then those systems would be rerolled as well. Plus we don't know how exactly that would work, maybe the changes would ripple on even farther. Either way, it'd be a lot of work and plenty that could go wrong, for very little gameplay benefit.


Now, they could do what they did for TRAPPIST-1, and delete a procedurally-generated Y-class brown dwarf in the same general vicinity of WISE 1534-1043, and replace it with a new Y-class brown dwarf named WISE 1534-1043. But that's an awful lot of work for them to do, just to delete one boring old y-class dwarf and replace it with another one that's exactly like it. There are plenty of other "stars they ought to add to the game" that have a higher priority than this one.
For TRAPPIST-1, it wasn't even that: instead, they took the original PG system (which was Core Sys Sector XU-P a5-0), renamed it to TRAPPIST-1, since both its position and mass were remarkably close to the real system's. Then they manually edited several of the generated bodies to be closer to the real exoplanets: these edits were quite evident because they messed them up, and for a short while, these edited planets were bugged. (Couldn't be targeted, didn't show up on the system map.)

Here's how it was:
 
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