The Aisling Duval power is in an extreme situation...

Just make it so that distributing prep materials to a system with negative cc causes a 24 hour cool down before you can buy more materials. No other changes needed. Just so that it doesn't take 200k+ materials to counter. This is absurd. Albeit rather impressive at the same time.
 
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At the very least, it'd be nice if we got some sort of official response to the situation. As it stands, we're left to assume that the dev team doesn't care and we're stuck watching things fall apart around us. If they're going to address it, just not now, let us know. If this is expected behavior, flat out tell us so we can stop wasting time with PP and go do something that's actually fun.

So far, the closest thing to official response has been nebulous interpreted early development quotes some of the outted 5C players have been using to shield themselves from criticism. Official statements of intent would at least clarify what to discuss about the situation...

There have now been several threads about the negative impact that 5c players are having on PP, and as far as I know FD have posted no response at all. Even a "yes, we can see there's a problem, we're looking into solutions" would be a good start. So far the lack of communication looks like Ostrich Syndrome.
 
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