The Alien Ruins: Mengy's stellar map theory for your enjoyment

So I kindof just skimmed this thread and a lot of it is a bit over my head. But I noticed everyone is just looking at the map from a topdown perspective. Have you considered looking at it from an actual 3-D perspective? Checking the heights of the pyramids and pads and using those as measurements for an additional axis?
 
So I kindof just skimmed this thread and a lot of it is a bit over my head. But I noticed everyone is just looking at the map from a topdown perspective. Have you considered looking at it from an actual 3-D perspective? Checking the heights of the pyramids and pads and using those as measurements for an additional axis?

Yep! Myself and a few others did that when we were taking distance measurements, we were hoping we could gleam some info for galactic elevation. However, for the most part the peak of PB and the tops of both circular pads are the same elevation (at least pre 2.2.03). It was “flat” enough to almost appear like it was on purpose. Consequently, the peak of PA was just a bit lower than the other three. This only served to strengthen my belief that it was a detailed stellar map with SOL represented by LPA, because in galactic coordinate terms the ruins system in SYNUEFE (represented by the peak of PA in my map) is just a little bit “lower” than SOL.
 
I did a full scan of Syneufai DV-W b35-1 this morning (imgur link) -- hopefully it helps. I'll mull around planet A 2 for a while to see if I can find anything.

AYIPYim.png
 
WELL, now that a second ruins site has been found at IC 2391 SECTOR GW-V B2-4 and it has turned out to be an exact duplicate to the first ruins site in every way, even down to the data that the obelisks give, even right down to the damaged walls and stones and everything, I think it's safe to say that my stellar map theory was giving Frontier too much credit. The ruins are simply whack-a-mole roulette machines for CG missions which pay out story blurbs instead of money. They don't seem to have any hidden meanings beyond that, and they certainly aren't maps laying out any network of systems or planets. They are most likely just fancy looking community goal parks, and it's a good bet that if there are more out there they will look just like all the others. Kind of defeats any reason to bother looking for more ruins, seeing how if you found one you found them all, but eh, whatever.

Still, I had fun trying to find meaning and solve puzzles where there weren't any. It gave me an opportunity to bend my mind and it got me out exploring for reasons different than normal, so I don't consider it too great a mishap. It was a worthwhile pursuit, even though it was a hopefully foolish one.

I suppose that's what saddens me most though; the realization that it was never more than what we now know it to be. It seemed like Frontier had finally created some decent content for exploration, a thoughtfully constructed and laid out puzzle, but in truth it was as nothing of the sort. Frontier spent an entire month balancing weapons and giving combat ships military slots while these ruins were left in this state, one set of ruins simply copied and pasted across worlds, exactly the same. That lack of thought and effort on behalf of Frontier is what saddens me the most about the whole endeavor.

I dearly hope that someday in the future Frontier begins to treat the explorers of this game with more dignity and respect than they have so far. The ruins storyline is only the latest example of this, one of many along the past two years. It is with all honesty beginning to grate on me, sourly.
 
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Edit: oops, posted in the wrong thread, mods please remove this

Here comes the third ruin site, and finally it's of a different layout. It was found by CMDR Khenistry on the Xbox, and it's in IC 2391 Sector ZE-A d101 C 3. Coordinates: 29.42, -59.54. Yeah, that's the system where the entry point is over 300k ls from the planets.

Still waiting for good quality pictures of the site, but it has been confirmed that this one gives out different data.

This does make me wonder whether the second site reusing the first's layout was intentional or a bug. Could have been a simple typo. I guess we'll see if there's a fourth site or not.
 
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Edit: oops, posted in the wrong thread, mods please remove this

Here comes the third ruin site, and finally it's of a different layout. It was found by CMDR Khenistry on the Xbox, and it's in IC 2391 Sector ZE-A d101 C 3. Coordinates: 29.42, -59.54. Yeah, that's the system where the entry point is over 300k ls from the planets.

Still waiting for good quality pictures of the site, but it has been confirmed that this one gives out different data.

This does make me wonder whether the second site reusing the first's layout was intentional or a bug. Could have been a simple typo. I guess we'll see if there's a fourth site or not.

Screenshot-Original-2.png
Hope this can be of use o7.
 
Nice!

What planet are the second set of ruins on, by the way? I have the three locations as:

SYNUEFE XR-H D11-102 1B (-31.8, -128.9)
IC 2391 SECTOR GW-V B2-4 ?? (-29.1, -30.51)
IC 2391 SECTOR ZE-A D101 C3 (29.42, -59.54)

(edited to add) Ah, nevermind, got it, B1.
 
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Pop-up artfacts?

I am in the "Circular" ruins at the moment working on the data quest, but I thought the exact same thing as you: These bloody things are maps. I, of course, included things like the facing of the active obelisks, etc.The thing I am wondering is: Did you factor in the "pop-up" alien artifact towers? They have similar runes at the base, all facing in "general" directions, and they appear in one ruin on a distinct plane (the only thing I could compare it to was Orion's Belt...almost literally in that configuation). I'll take some time and look over this when I get home, but wanted to say thank you for being a lot more formal about it than I have thus far. So far, just a lab book full of notes and not a single solid, cohesive conclusion to follow.PS: I'm also going to be visiting the mentioned systems from the "abandoned" journal entries posted a while back. Something to do later this week.

- - - Updated - - -

WELL, now that a second ruins site has been found at IC 2391 SECTOR GW-V B2-4 and it has turned out to be an exact duplicate to the first ruins site in every way, even down to the data that the obelisks give, even right down to the damaged walls and stones and everything, I think it's safe to say that my stellar map theory was giving Frontier too much credit.
I think you're jumping to conclusions too soon. Maps all over the world have the same data. The one you have in your study is the same as the one on my wall and the one in the schoolhouse. Duplication doesn't mean you're not on to something. Take a look at my previous comment. I'd like to extrapolate and see if we can remove some of what you had to take on assumption by adding in more data.
 
WELL, now that a second ruins site has been found at IC 2391 SECTOR GW-V B2-4 and it has turned out to be an exact duplicate to the first ruins site in every way, even down to the data that the obelisks give, even right down to the damaged walls and stones and everything, I think it's safe to say that my stellar map theory was giving Frontier too much credit. The ruins are simply whack-a-mole roulette machines for CG missions which pay out story blurbs instead of money. They don't seem to have any hidden meanings beyond that, and they certainly aren't maps laying out any network of systems or planets. They are most likely just fancy looking community goal parks, and it's a good bet that if there are more out there they will look just like all the others. Kind of defeats any reason to bother looking for more ruins, seeing how if you found one you found them all, but eh, whatever.

Still, I had fun trying to find meaning and solve puzzles where there weren't any. It gave me an opportunity to bend my mind and it got me out exploring for reasons different than normal, so I don't consider it too great a mishap. It was a worthwhile pursuit, even though it was a hopefully foolish one. (OHHH i have been down the rabbit hole bro, researched stuff you wouldnt even imagine (maybe you did too) but the idea that they where just a scapegoat to get apex weapons from them, ok so then reverse engineer their ruins! why work only on the goids who "diddnt even attack us first!" We are a very interesting species, we punch before we think, and history (IRL) proves that it ends badly for us, every time.

I suppose that's what saddens me most though; the realization that it was never more than what we now know it to be. It seemed like Frontier had finally created some decent content for exploration, a thoughtfully constructed and laid out puzzle, but in truth it was as nothing of the sort. Frontier spent an entire month balancing weapons and giving combat ships military slots while these ruins were left in this state, one set of ruins simply copied and pasted across worlds, exactly the same. That lack of thought and effort on behalf of Frontier is what saddens me the most about the whole endeavor.*(don't blame them, blame the dunce who jumped the gun and ruined it for everyone.. but the permit locks, blame them all you want!)

I dearly hope that someday in the future Frontier begins to treat the explorers of this game with more dignity and respect than they have so far. The ruins storyline is only the latest example of this, one of many along the past two years. It is with all honesty beginning to grate on me, sourly. (i have taken year long breaks from this game, for that reason only, no content!)

One of the reasons they abandoned this story is because someone figured out where they are before they dropped the update, pretty much blocking everyone else from knowing what actually happened, fdev wont eve move on this, we have tried. unless they gave up it altogether and continued with the thargoid , then oddesy will (so not looking forward to it) prob have some made up story and fighting with guardians, taking out all aspect of exploration in favor of "space foot combat and another way of not interacting with the environment" I had the same idea that they are maps of a sort, we have recently tried to alligen the ruins up with the "known" locations of other bubbles and other sites, to no avail. I have done some audio work on them and they have alot of interesting images and sounds. but again no way of interacting with it, unless i have wasted pretty much 2000 hrs on gaurdian stuff alone, did you know you can take a ancient key and make goids go into shock?
The word key is subjective, meaning that it can mean a note (Music key) (and theres alot of music coming from the obolisks you got to filter out noise ect..)
I also am with the idea that they are "gates" of some sort, remember they had WAAAYYY better FSD than any other species at the time, jumping from nebula to nebula, for what reason? im not buying that crack jobs ram tahs idea that they ran away from the construct, maybe you are right that the humans in Sol are the descendants of these once great beings, for right now everyone and their grandmother are drooling at the thargoids (most useless entity in game tbqh) and have completely ignored the bigger question, WHO created the Gaurdians? they have a nice little story, but they have no data on WHERE did they come from. GOIDS live in witchspace ie the 4th dimension, which just so happens the guardians have an object that is inconceivable in this boring 3d world, the ancient key, its a triangular prism with a dodecahedron inside..
 
Cynical guess on my part, but it looks like FDEV have used a literary technique. Something got mentioned as foreshadowing, then other things came along to take your interest off the mentioned item in a sort of story-telling slight of hand, and it can resurface at a later time with everyone going, Oh, I remember that!
 
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