Hey all, I have noticed there was no thread for the Anaconda and thought that needs to change so without further ado.
This is the Sirona, she is currently outfitted for combat and is very heavily modded. Her jump range caps at 57.33LY and jumps at 21.83 even when fully kitted for combat/running away mostly the latter if i'm honest
. But up to now she has been kept in one piece ever since I bought her and have made it a personal challenge to myself to keep it that way, with that said I do have a good 8 rebuys just in case!
Her primary role however is Exploration with heat reduction mods (I keep a second Conda as module storage for now). I've had some fun times in this ship and some very scary moments such as this.
And before you ask, yes the fuel bar was the exact same even before the jump luckily I found a very close scoopable star 5LY away. Shutting down everything I could apart from my FSD and thrusters and injected some Jumponium in the FSD to increase the range for good measure. For those that don't know more FSD range means less fuel each jump, so the fuel consumption was so little it wasn't even noticeable. I moved the ship to point at the system and engaged the FSD waiting for it to spool till the very last two bars before boosting (I was completely throttled down to 0% to save what fumes I had left).
It was like getting a drink after a really hot day... except from a very "warm" star.
So that's my Anaconda what about you?
This is the Sirona, she is currently outfitted for combat and is very heavily modded. Her jump range caps at 57.33LY and jumps at 21.83 even when fully kitted for combat/running away mostly the latter if i'm honest
Her primary role however is Exploration with heat reduction mods (I keep a second Conda as module storage for now). I've had some fun times in this ship and some very scary moments such as this.
And before you ask, yes the fuel bar was the exact same even before the jump luckily I found a very close scoopable star 5LY away. Shutting down everything I could apart from my FSD and thrusters and injected some Jumponium in the FSD to increase the range for good measure. For those that don't know more FSD range means less fuel each jump, so the fuel consumption was so little it wasn't even noticeable. I moved the ship to point at the system and engaged the FSD waiting for it to spool till the very last two bars before boosting (I was completely throttled down to 0% to save what fumes I had left).
It was like getting a drink after a really hot day... except from a very "warm" star.
So that's my Anaconda what about you?