The awakening of Planet Coaster

Tonight i was working on my latest park "Camelot" and i realized that with the release of alpha 3, the game has finally become the thing i have been dreaming of since i started playing alpha 1.

I know there are still some limitations (no wooden, water rides or many flats,) but now if i can visualize something in my head, i can generally make it with ease. Part of the reason may be that i have gotten better while playing the alphas for several months but i think it is mainly due to the huge refinements Frontier has made to the building systems (coasters, terraforming & paths) and the new theme and all of the recolorable pieces and trees not to mention water (finally!)

All in all, i view Planet Coaster now as a true game changer for the entire simulation genre and now i have a creative outlet for all the parks in my head that i couldn't quite realize due to limitations back in the RCT days.

Thanks Frontier!
 

Brett C

Frontier
Reading this brought a really big smile to my face.

Glad to read that you feel our vision is coming to life, and what we've wanted to make for years on end is coming to fruition now. [heart][up]
 
I have to say, when I opened Alpha 3 for the first time I felt the same way! I don't know what you've done to the lighting and graphics but it just looks amazing! The terrain deformation especially just blows me away. For me too, this is the game I've been dreaming of for a very long time. [happy][heart]
 
I would echo these sentiments too. The only thing slightly tempering my enthusiasm would be that I'm always wary of performance issues as my park gets bigger.
 
i agree thanks to the work shop i can now make great parks and its very addictive i am not into making buildings but the creations on workshop are amazing and thanks to these guys i can play the game awsom
 
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