One of the first major battles of 1.3 happened recently. It involved around 3 Federal wings + random Fed players against around 3 hostile wings from the Empire and pirate groups. Both sides answered their factions call to arms and what would have been an epic battle ensured.
However this is where the real problems with the game came to light and really showed the game is not yet ready for faction warfare, at least not until the elephant in the room is addressed.
Instancing
There were horrible instancing issues that almost ruined the entire battle. They came in three main varieties that need to be fixed:
Empty instances:
When we have a P2P system designed to support 32 players per instance why is it that each supercruise instance seems to be capped at around 12 players max. Even having 12 players was rare and more commonly instances would stop at around 6 to 8 players. Previously this could be worked around with the wing drop/beacon exploit. Now with 1.3 if your allies are not in supercruise with you, chances are they wont be joining you in the fight. This basically caps battles at 4 v 4. Or even worse guarantees one side victory because they have 2 wings in supercruise against your one.
Not being put in the same instance as your own wing:
This happened numerous times where a fight would start and when the rest of the wing dropped into the wake they would be put in a completely empty instance, while they player who was interdicted found themselves in a 1v4 with no way to get help. If the instance has 5 people in it why on earth would a new instance be created especially when everyone is dropping on wing beacons. This needs to be fixed immediately.
Invisible players:
During many fights multiple players on both sides of a fight would be invisible to each other. Your wing would be attacking someone that you could literary not see or interact with. This issue seems to defy all logic and can absolutely ruin fights when your wing mates are being killed by players you cannot see and help them with. Even more frightening is when they can see you but you can't see them, resulting in you being shot at by nothing and left with no choice but to flee from nothing.
A good example of this was CMDR Digital Mandalorian who was for the entirety of the night invisible to everyone in my wing bar me, and later another wing mate who replaced someone. That Dropship would have been a very tasty kill if only people could see it
While 1.3 is awesome all it has done for me is highlight just how much work needs to be done on the net code before actual factional warfare can become a thing.
I truly struggle to see how the game could release on console with these kinds of issues still present. Console players are not going to have the same tools and know how when it comes to finding work a round's for instancing issues. The people I play with and myself are willing to jump in and out of systems instance hoping for 20 min to find a fight. I really don't know anyone who plays on console who will screw around doing that for 20 min. Tese issues need to be fixed as the number 1 priority if the game is going to have a future. FD you gave us the tools to have faction warefare but the instancing is just not able to support that yet, we really need this fixed ASAP.
However this is where the real problems with the game came to light and really showed the game is not yet ready for faction warfare, at least not until the elephant in the room is addressed.
Instancing
There were horrible instancing issues that almost ruined the entire battle. They came in three main varieties that need to be fixed:
Empty instances:
When we have a P2P system designed to support 32 players per instance why is it that each supercruise instance seems to be capped at around 12 players max. Even having 12 players was rare and more commonly instances would stop at around 6 to 8 players. Previously this could be worked around with the wing drop/beacon exploit. Now with 1.3 if your allies are not in supercruise with you, chances are they wont be joining you in the fight. This basically caps battles at 4 v 4. Or even worse guarantees one side victory because they have 2 wings in supercruise against your one.
Not being put in the same instance as your own wing:
This happened numerous times where a fight would start and when the rest of the wing dropped into the wake they would be put in a completely empty instance, while they player who was interdicted found themselves in a 1v4 with no way to get help. If the instance has 5 people in it why on earth would a new instance be created especially when everyone is dropping on wing beacons. This needs to be fixed immediately.
Invisible players:
During many fights multiple players on both sides of a fight would be invisible to each other. Your wing would be attacking someone that you could literary not see or interact with. This issue seems to defy all logic and can absolutely ruin fights when your wing mates are being killed by players you cannot see and help them with. Even more frightening is when they can see you but you can't see them, resulting in you being shot at by nothing and left with no choice but to flee from nothing.
A good example of this was CMDR Digital Mandalorian who was for the entirety of the night invisible to everyone in my wing bar me, and later another wing mate who replaced someone. That Dropship would have been a very tasty kill if only people could see it
While 1.3 is awesome all it has done for me is highlight just how much work needs to be done on the net code before actual factional warfare can become a thing.
I truly struggle to see how the game could release on console with these kinds of issues still present. Console players are not going to have the same tools and know how when it comes to finding work a round's for instancing issues. The people I play with and myself are willing to jump in and out of systems instance hoping for 20 min to find a fight. I really don't know anyone who plays on console who will screw around doing that for 20 min. Tese issues need to be fixed as the number 1 priority if the game is going to have a future. FD you gave us the tools to have faction warefare but the instancing is just not able to support that yet, we really need this fixed ASAP.
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