I thought about complaining to frontier but I decided to post here instead because they probably wouldn’t be able to do anything about it anytime soon.
Recently and after maybe a dozen rejections from frontier I finally found a system that they would allow me to choose as a home system for my newly established faction. Just 1 problem, the system I was placed in (literally my 100th choice and the last place I ever wanted to be in the first place) is heavily controlled and in constant war between 2 or 3 Huge hardcore BGS Squadrons. The moment they noticed my faction was in the system they immediately began working against me with full force and pushed my faction’s influence down to 1%. I literally have 0% chance of ever gaining any higher than like 5% influence even if I grind all day every day, even if I recruit 100 people it still wouldn’t be enough, I’m completely screwed.
I feel as if this is the same problem happening to every single player group now days who tries to start their own faction, every single inhabited system in the game is already heavily controlled or supported by a player squadron or multiple squads for the factions already there. Any new factions are at the mercy of all the insane heavily active enormous player squads that have already been around for years.
Request: Since the bubble is no longer big enough for any new faction to ever possibly have a chance to grow, Frontier needs to give us a way somehow to establish a base or to build a small planetary outpost somewhere on an undiscovered planet or just anywhere in a non inhabited system.
For this to work and not to get out of control I recommend maybe require it to be at least 20 players with a base starting cost of maybe 500 billion or a trillion credits shared by the 20 people maybe with like a couple hundred million of different supplies needed that would have to be delivered to a build site on the uninhabited planet and get it started with construction. I know this would be a lot of work but even if it took me 3 years to accomplish I would happily do it
Option 2: If the above will never be allowed by frontier then the Original person who requested a newly created player faction in the first place should at least be given an option within maybe like a 30 day window to request to move their home system somewhere else.
Option 3: Allow player factions in home systems to go in a state of retreat and be confined to a procedurally generated mega ship which will then open up a list of other available systems that a faction can relocate to within the galaxy...
I really hope and FDEV comes across this post and takes it into consideration.
Recently and after maybe a dozen rejections from frontier I finally found a system that they would allow me to choose as a home system for my newly established faction. Just 1 problem, the system I was placed in (literally my 100th choice and the last place I ever wanted to be in the first place) is heavily controlled and in constant war between 2 or 3 Huge hardcore BGS Squadrons. The moment they noticed my faction was in the system they immediately began working against me with full force and pushed my faction’s influence down to 1%. I literally have 0% chance of ever gaining any higher than like 5% influence even if I grind all day every day, even if I recruit 100 people it still wouldn’t be enough, I’m completely screwed.
I feel as if this is the same problem happening to every single player group now days who tries to start their own faction, every single inhabited system in the game is already heavily controlled or supported by a player squadron or multiple squads for the factions already there. Any new factions are at the mercy of all the insane heavily active enormous player squads that have already been around for years.
Request: Since the bubble is no longer big enough for any new faction to ever possibly have a chance to grow, Frontier needs to give us a way somehow to establish a base or to build a small planetary outpost somewhere on an undiscovered planet or just anywhere in a non inhabited system.
For this to work and not to get out of control I recommend maybe require it to be at least 20 players with a base starting cost of maybe 500 billion or a trillion credits shared by the 20 people maybe with like a couple hundred million of different supplies needed that would have to be delivered to a build site on the uninhabited planet and get it started with construction. I know this would be a lot of work but even if it took me 3 years to accomplish I would happily do it
Option 2: If the above will never be allowed by frontier then the Original person who requested a newly created player faction in the first place should at least be given an option within maybe like a 30 day window to request to move their home system somewhere else.
Option 3: Allow player factions in home systems to go in a state of retreat and be confined to a procedurally generated mega ship which will then open up a list of other available systems that a faction can relocate to within the galaxy...
I really hope and FDEV comes across this post and takes it into consideration.