
The Buckyball Racing Club has renewed its partnership with Clayakarma Electronics, to celebrate the 5th anniversary of their low-budget blockbuster movie "The Aquarian Job", a modernized reboot of the 30th century original classic "The Lavian Job".
Participating members will be involved in a re-run of the wildly successful promotional race, covering the main locations of the events portrayed in the movie; namely, the populous London Relay in the iconic Epsilon Indi system, the solitary Bridger Town planetary outpost in Chi Herculis, and the far-flung Cooper Arena settlement in the 241 G. Aquarii system, around which the main movie plot revolves.
RULES AT A GLANCE
Because of the terrain changes in Odyssey, this race must be run only in Horizons.
While we encourage racers to fly in Open mode for the chance of meeting other competitors on the course, you can use whatever game mode you wish to complete your runs.
The race can be run in two different classes: a Regulation Cobra class, and an Open Unlimited class where every type of ship in any configuration is welcome.
Docking computers, Supercruise Assist, Neutron boosting and FSD injection are NOT permitted.
Of course, participants can have runs in both classes. Open Unlimited attempts in multiple ships are allowed, though only the best entry will show on the boards at any one time.
- Start from London Relay in Epsilon Indi with a fully fueled and repaired ship.
- Fly to Bridger Town in Chi Herculis, land there and depart
- Reach Cooper Arena in 241 G. Aquarii
- Land at least 8 km away from the settlement. Any point is valid, as long as its distance from Cooper is no less than 8 km.
- Reach the settlement by SRV and scan the data point there.
- Put at least 5 km between you and the settlement, then recall your ship for departure
- Land again at London Relay in Epsilon Indi
Repairing and refueling of the ship during the run is NOT allowed, participants will have to plan ahead their scoopings and manage their hull integrity accordingly (more on this below). Repair of the SRV by synthesis IS allowed.
The race runs from Saturday March 19th 3308 at 00:00:00 GMT to Sunday March 27th at 23:59:59 GMT. All times are server time. Entries ending after the deadline are still valid as long as they started before it.
SHIP CLASSES
- Regulation Cobra: To be eligible for the regulation class, the ship must be outfitted exactly like this
- Open Unlimited: any space-worthy contraption is good to go. Guardian modules and engineering are allowed. Go nuts!
COURSE INSTRUCTIONS
- While docked at London Relay, take a screenshot of the station main screen showing your credits, and another of your module panel showing your ship's loadout.
- Take another screenshot before launching with the clock visible, this will count as the start time of your entry.
- Go, go, go!
- Reach Bridger Town in Chi Herculis, land there and take a screenshot when docked with station clock visible.
- Depart immediately and head for Cooper Arena; once there, find a suitable spot to land that is no less than 8 km away from the settlement.
- Take a screenshot in the landed ship, showing both clock and distance to settlement. This will count as your SRV section start time.
- Reach Cooper Arena; once there, scan the data point and take a screenshot showing the scan confirmation message and the clock.
- Get away from Cooper arena and take a screenshot when you have driven at least 5 km away from it before returning to your ship (the ship can be recalled at any time, just make sure to have traveled 5 km away as requested before boarding it)
- Take another screenshot as soon as you stop under your ship ready for boarding. The screenshot must show the clock, 0 m/s speed and the "Board ship" light on. This will count as your SRV section finish time. (sorry for asking you two screenshots for the recall part; during test runs I noticed that the ship had an habit of landing several hundred meters back before the 5 km line, making it impossible to prove to have traveled the required distance in a single capture)
- Depart and fly back to London Relay in Epsilon Indi
- Once docked, take a screenshot showing your hull and the station clock, this will count as the finish time of the complete entry.
- Take a last screenshot of the station main screen showing again your credits. For the entry to be valid, this value must be the same as the starting one (NO refuel or repair during race).
You can also record a video to submit for entry.
HULL TIME BONUSES
Fly that ship delicately around the course, finishing with a pristine 100% hull and earn a generous 20 seconds bonus.
Or .. Channel your inner reckless maniac and drop that thing on the finishing pad with smoke pouring from the vents and held together by the strongest duct tape at 1% hull to be rewarded with a full 60 seconds bonus. Intermediate levels of hull damage will be rewarded as listed below.
- 100% - 20sec
- 50-99% - 0sec
- 25-50% - 5sec
- 2-25% - 10sec
- 1% - 60sec
Submit your entry using the form below:
ENTER HERE
ENTER HERE
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