The Changing Rooms

First of all, Thank you Frontier. We finally have the waterparks that we asked for years for PC1.

I have a suggestion for a more realistic version of Waterpark :

The guest fully clothed and the guest in swimwear are together. It is unrealistic because in a waterpark you go change in the locker rooms and then you walk in the waterpark in your swimwear.

I wish that the changing rooms would be a "Walk through" box instead of a "Walk in / Walk out" box (like the toilets). It would make the waterpark exclusive for the swimmers.
 
I've thought about this and it is more realistic but it could limit your creativity as right now it's all one big piece of playable land. How do you designate that this section of the map is only the water park and cannot have clothed guests in it? Also some water parks in real life might have people that don't want to go in the water. Grandma is gonna sit in the shade and watch the kids.

I think as we all learn to play more, there could be ways we learn to layout our water parks and theme parks along with changing stations will help encourage the guest agents to be in the appropriate attire. I generally try to put my pools together with limited access points into the water park area.
 
If (guests have swimming clothes on) than (walkable area is restricted to pool areas). There are work zones already. Could be a solution to tick on, if the player draw a pool area around the pools. Maybe.

And yes, it doesn't look as nice as it could be. Guests walk the shortest route. Even if there already guests, enjoying a cozy day at the pool. Destroys the immersion :)
 
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