I haven't seen any massacre in this scale yet in the stations.
I approached with my T-9 to the mailslot prepared for landing. Of course another T-9 was spawned there to come out - I was 'quicker' so I took my manouvre to go first and landed.
The other T-9 could not manage to find its way through the slot so the station turned it into dust. Strict rule for sure.
But the hunger of the station had just been turned on.
An Adder tried to exit the station but had to deal with the floating wrecks of the T-9. Anyway, the station lost its patience and vaporized the Adder too.
I switched off the commodity market screen and turned my head towards this hopeless gladiator fight.
The station opened fire to a third ship.
Even my TrackIR couldn't help me to see what ship was the victim this time. Exploded after a few shots so it might have been something small.
Then I had to go down to the hangar quickly as the biggest chunk of the exploded T-9 was floating and spinning towards my cockpit and I wasn't in a mood to have half of a T-9 in my face.
But as the lift started descending with me I saw the station going on thinning the ship stock - a few pews over my head before I reached the safe hangars...
So.
It was fun for sure - I may have caused a bit of turmoil in the scripted behaviour of the other entering/exiting pattern of the ships.
The AI may need some more attention around the docks though.
And the view from dock 32 needs more improvement as well
I approached with my T-9 to the mailslot prepared for landing. Of course another T-9 was spawned there to come out - I was 'quicker' so I took my manouvre to go first and landed.
The other T-9 could not manage to find its way through the slot so the station turned it into dust. Strict rule for sure.
But the hunger of the station had just been turned on.
An Adder tried to exit the station but had to deal with the floating wrecks of the T-9. Anyway, the station lost its patience and vaporized the Adder too.
I switched off the commodity market screen and turned my head towards this hopeless gladiator fight.
The station opened fire to a third ship.
Even my TrackIR couldn't help me to see what ship was the victim this time. Exploded after a few shots so it might have been something small.
Then I had to go down to the hangar quickly as the biggest chunk of the exploded T-9 was floating and spinning towards my cockpit and I wasn't in a mood to have half of a T-9 in my face.
But as the lift started descending with me I saw the station going on thinning the ship stock - a few pews over my head before I reached the safe hangars...
So.
It was fun for sure - I may have caused a bit of turmoil in the scripted behaviour of the other entering/exiting pattern of the ships.
The AI may need some more attention around the docks though.
And the view from dock 32 needs more improvement as well
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