Hey guys,
It's exciting times at the moment with the Dangerous Games just finishing the wildcard votes. I just wanted to briefly lay out how the wildcard mini tournament of CGs will work and put the information out ahead of time so that we can get community feedback, questions and reaction before the events begins!
The Wildcard games will act as a qualifier and a test ground for the final games which will ultimately decide which faction becomes a power in the game.
The tournament of CG's are proposed to work as follows....
- There will be 3 weeks of Community Goals, aiming to start on the 2nd of June
- We will not be giving out any detail as to what the CG requirements are or their location before they are made live
- The five factions CGs will all run from the same location and a user will need to pick the faction/group they want to support
- The five CGs will all require the same commodity/bounty/or goal to be given in
- Each week, at the end of the CGs there will be a score given based on where that group finished (first group to complete the CG or the highest tier/collected/resource to those not completed) The highest group will get 5 points, second would get 4 and so on down to 1 for the lowest.
- After the three weeks the group/faction with the most points in the three CGs will go through to the final as the wildcard
- There will be no credit reward for the tiers in the CG. This is to avoid someone signing up for multiple CGs at the same station and raising both their score, which is possible
- The CGs will be set up in a way that tries to ensure a reasonable profit per run/commodity/bond etc for the Commanders taking part
- There will be an additional CG running seperately through these weeks for the people who would rather abstain from the the games and want a standard CG
- If there is a tie for points we will find a suitable tie break for those groups
I'd love to get your feedback on the proposed plan and field any questions you might have.
Thanks,
Zac
It's exciting times at the moment with the Dangerous Games just finishing the wildcard votes. I just wanted to briefly lay out how the wildcard mini tournament of CGs will work and put the information out ahead of time so that we can get community feedback, questions and reaction before the events begins!
The Wildcard games will act as a qualifier and a test ground for the final games which will ultimately decide which faction becomes a power in the game.
The tournament of CG's are proposed to work as follows....
- There will be 3 weeks of Community Goals, aiming to start on the 2nd of June
- We will not be giving out any detail as to what the CG requirements are or their location before they are made live
- The five factions CGs will all run from the same location and a user will need to pick the faction/group they want to support
- The five CGs will all require the same commodity/bounty/or goal to be given in
- Each week, at the end of the CGs there will be a score given based on where that group finished (first group to complete the CG or the highest tier/collected/resource to those not completed) The highest group will get 5 points, second would get 4 and so on down to 1 for the lowest.
- After the three weeks the group/faction with the most points in the three CGs will go through to the final as the wildcard
- There will be no credit reward for the tiers in the CG. This is to avoid someone signing up for multiple CGs at the same station and raising both their score, which is possible
- The CGs will be set up in a way that tries to ensure a reasonable profit per run/commodity/bond etc for the Commanders taking part
- There will be an additional CG running seperately through these weeks for the people who would rather abstain from the the games and want a standard CG
- If there is a tie for points we will find a suitable tie break for those groups
I'd love to get your feedback on the proposed plan and field any questions you might have.
Thanks,
Zac
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