The Devs, Decals, and would you attack them?

Minti2

Deadly, But very fluffy...
I was just thinking about this situation, we have started playing ED, and we the Commanders are going around doing our business, but what of the Developers, are they to?

They are so going to be playing, at least a few of them in-between working on updates etc.

Now would they have unique Decals that show who they are, or would they try to remain anonymous?

I think it was Josh saying that they are using Devs names for some of the Corporations in-game in one way or another, so would they use something unique to make them stand out on their ships?

and assuming you can see them, would you at first sight of DB or Michel be in awe and just say "hi" or think i wont get another chance like this "ill give you PvP, eat hot laser big boy!" phrase could be better but you get my meaning! ;)

having said that, remember they have been testing the game longer then anyone else, could be risky!

Personally i would run away, am not stupid! :D
 

Minti2

Deadly, But very fluffy...
Given that during the Alpha all of FD and people like Chris Roberts (RSI) will be playing I intend to blow them up.

Ah you have no fear my friend, and as Alien said you could pick them off as they chase Psykokow!
but again they are playing right now in some sort of rudimentary way (remember the combat chase vid from long ago, probably much better now!)

No worries though, if you need back up...i know some names! :rolleyes:
 
:D Micheal has probably been practicing 24/7. :D

Michael probably has a few secret commands scripted into the game ...
/findpsykokow
/targetpsykokow
/droppsykokowshields
/transferpsykokowcargo
/setfinepsykokow
/destroypsykokowship
 
Back to the original question. I guess it depends on the context. Personally I wouldn't treat them differently just because they're devs, but if I ever encountered Ashley Barley in game I might be reminded of the sore point that was Freighter 3 :D
 
Back to the original question. I guess it depends on the context. Personally I wouldn't treat them differently just because they're devs

During Alpha and possibly Beta I will try to kill them for fun.

During release I would be very surprised if they ran with their Alpha/Beta names simply to avoid any drama. (You won't find a Commander Liqua for that very reason)
 
Slight modification to code for Alpha (Dev-only build)

On DetectAttack() {
If (Attacker.Name = "psykokow") {
If (Not Public.Eureka) {
Message.Text(Group.Devs) = "Found him... " & Ship.Location;
Message.Send;​
}
Public.Eureka = 1;
Self.Damage = 0;
Attacker.Shields = Attacker.Shields*0.9;
Attacker.Hull = Attacker.Hull*0.9;
Attacker.EngineStatus = 0.05;
Attacker.HyperdriveCharge=-9999;
Message.Text(Attacker) = "wait for it... ";​
}​
}
 
On DetectAttack() {
If (Attacker.Name = "psykokow") {
If (Not Public.Eureka) {
Message.Text(Group.Devs) = "Found him... " & Ship.Location;
Message.Send;​
}
Public.Eureka = 1;
Self.Damage = 0;
Attacker.Shields = Attacker.Shields*0.9;
Attacker.Hull = Attacker.Hull*0.9;
Attacker.EngineStatus = 0.05;
Attacker.HyperdriveCharge=-9999;
Message.Text(Attacker) = "wait for it... ";​
}​
}

Genius :)
 
Slight modification to code for Alpha (Dev-only build) ver1.1

Optomised the code a bit :smilie:

On DetectAttack() {
If (Attacker.Name = "psykokow") {
If (Not Public.Eureka) {
Message.Text(Group.Devs) = "Found him... " & Ship.Location;
Message.Send;
Public.Eureka = 1;​
}
Self.Damage = 0;
Attacker.Shields = Attacker.Shields*0.9;
Attacker.Hull = Attacker.Hull*0.9;
Attacker.EngineStatus = 0.05;
Attacker.HyperdriveCharge=-9999;
Message.Text(Attacker) = "wait for it... ";
Message.Send;​

}​
}
 
Last edited:
Psykokow still has a few months to be forgiven by the developers ... If I meet with developers in the galaxy, my behavior will depend of the degree of finishes made for the Cobra MK III.

:p
 
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