They did it to resolve crazy stuttering when approaching planets. It is not a problem, its a fix for an old bug.
1.1 holds some changes to planet texture rendering (including parallax shaders, which sound awesome for planets with atmospheres and gas giants). They expect this to make planet rendering more efficient, so perhaps they'll be able to improve LOD too.
It is not a problem, its a fix for an old bug.
It is more accurate than you think.
And the best way for a person that can't actually fix code to change it is to break it somewhere else, good call. I see they are still hiring people that hopefully can fix code problems.They did it to resolve crazy stuttering when approaching planets. It is not a problem, its a fix for an old bug.
And the best way for a person that can't actually fix code to change it is to break it somewhere else, good call. I see they are still hiring people that hopefully can fix code problems.
Scuppernongs!Thistles!