ED so far has been supporting DX10 cards, (however using DirectX11 API) but as many might be aware, Horizons needs DX11 for the shaders, and needs -
So this opens up some questions.
1. Will the base game continue supporting DX10 cards, or will it change in some way (i am assuming it stays the same for Mac users)
2. How will this effect in game performance. (better or worse)
3. What other things could change in the game, graphics ect
4. Could this cure the present SMAA, and AMD supercriuse bugs we presently have.
5. How many players will need to upgrade there older cards to get DX11 capable.
Your thoughts please.
- A Graphics Card That Fully Supports DirectX11 Or Greater - Shader Model 5.0 Or Greater
So this opens up some questions.
1. Will the base game continue supporting DX10 cards, or will it change in some way (i am assuming it stays the same for Mac users)
2. How will this effect in game performance. (better or worse)
3. What other things could change in the game, graphics ect
4. Could this cure the present SMAA, and AMD supercriuse bugs we presently have.
5. How many players will need to upgrade there older cards to get DX11 capable.
Your thoughts please.