Galactic Average Price for tonne of beer is at time of typing, 167 credits
Each tonne contains in the region of 2204.625 pints, (at 16 ounces to the pint) this resolves to a wholesale price per pint of 0.07 credits
The average price of a pint in British pub is about £3.10
if we assume the barkeep wants a profit per pint and beer is still sadly taxed in the future, then our galactic boozer ups that 0.07 creds to lets say a whole credit per pint we can presume an exchange rate of
1 Galactic Credit = £3.10
Average UK income in the region of £25,000 (or in drunk terms 8064.5 pints a year)
The average Galactic Citizen probably has an income of 8064 credits, a new pilot in the game begins with a ship the sidewinder worth i think 30,000 creds, (£90,000ish)
Now I'm led to beleive a small Cesna airplane is the region of £212,000 and the cesna is not a fighter class vessel like the sidewinder...so perhaps the comparison should be to a motor car, in these terms our sidewinder is equal to a land rover, a vehicle brand new arguably beyond the reach of your average wage earner in the uk.
So the pilots of the galaxy already represent a wealthy class in £ probably those of us earning six figures.
Space travel in your own ship alone makes you part of a mobile galactic Elite, but as you amass more and more wealth in game, there is nothing to with it other than buy ships and cargo, i've amassed some 30 million credits from trade, exploration and bounties - self defence only, (£90 million) and assets of several ships, as well as having spent a fair bit on upgrades.
The point of the game is - if there is one - getting rich, its the outcome all activities lead to.
Something i've achieved, i need never see a spaceport again!
on earth someone who made this kind of cash hauling freight by sea or land would be looking to either retire or start down the road of being an inter-stellar Eddie Stobart or investing their wealth - but this where the economics of the game fall down for me, there is no stock market, no chance to buy shares in the corporations of the galaxy, no interest paid on your balance.
As a simulation of outer space, it's good, as a simulation of the mechanics of an inter stellar capitalist economy however it is a bit lacking.
I wonder if the developers should consult some economists/futurists about what a galactic economy might look like, at least add some of the basics of a banking system such as interest paid on balances.
Also if someone shoots at me, surely i should be able run away and then put a price on their head? - i can afford it after all, and as a wealthy pilot, why risk my own life in a confrontation?
Each tonne contains in the region of 2204.625 pints, (at 16 ounces to the pint) this resolves to a wholesale price per pint of 0.07 credits
The average price of a pint in British pub is about £3.10
if we assume the barkeep wants a profit per pint and beer is still sadly taxed in the future, then our galactic boozer ups that 0.07 creds to lets say a whole credit per pint we can presume an exchange rate of
1 Galactic Credit = £3.10
Average UK income in the region of £25,000 (or in drunk terms 8064.5 pints a year)
The average Galactic Citizen probably has an income of 8064 credits, a new pilot in the game begins with a ship the sidewinder worth i think 30,000 creds, (£90,000ish)
Now I'm led to beleive a small Cesna airplane is the region of £212,000 and the cesna is not a fighter class vessel like the sidewinder...so perhaps the comparison should be to a motor car, in these terms our sidewinder is equal to a land rover, a vehicle brand new arguably beyond the reach of your average wage earner in the uk.
So the pilots of the galaxy already represent a wealthy class in £ probably those of us earning six figures.
Space travel in your own ship alone makes you part of a mobile galactic Elite, but as you amass more and more wealth in game, there is nothing to with it other than buy ships and cargo, i've amassed some 30 million credits from trade, exploration and bounties - self defence only, (£90 million) and assets of several ships, as well as having spent a fair bit on upgrades.
The point of the game is - if there is one - getting rich, its the outcome all activities lead to.
Something i've achieved, i need never see a spaceport again!
on earth someone who made this kind of cash hauling freight by sea or land would be looking to either retire or start down the road of being an inter-stellar Eddie Stobart or investing their wealth - but this where the economics of the game fall down for me, there is no stock market, no chance to buy shares in the corporations of the galaxy, no interest paid on your balance.
As a simulation of outer space, it's good, as a simulation of the mechanics of an inter stellar capitalist economy however it is a bit lacking.
I wonder if the developers should consult some economists/futurists about what a galactic economy might look like, at least add some of the basics of a banking system such as interest paid on balances.
Also if someone shoots at me, surely i should be able run away and then put a price on their head? - i can afford it after all, and as a wealthy pilot, why risk my own life in a confrontation?