The End Game Shouldn't Be Ships

Hi All,

Long ago Blizzard learnt the lesson about making Raids where no one will ever see them. For example NAX. In recent years steps have been made to allow all players to see the content which has taken huge resources to make.

For example, The Anaconda. It must have taken a lot of time and effort to make that ship, but how many % of Elite players have ever flown it? 0.5%, 0.2%?

If it was possible to get these ships without having to spend hundreds of hours of grinding it wouldn't be so much of a waste. I'd rather Frontier took the time from making these ships no-one will ever own and make the base game have more content.

I'd also rather everything in this game was not geared up to getting the next biggest ship. It should be more of a land owning war between players and factions. I just see getting ships as a hurdle to get over, to start enjoying the game.

I can't even be bothered to login right now to try and get a Imperial Courier as it's going to take to much effort. I just want to explore the galaxy and fight other players in a decent ship. Not, to have to grind away like crazy to just start my journey.
 
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Philip Coutts

Volunteer Moderator
You don't need to have an uber ship to have fun though. I use a cobra mkIII for exploring, it's got all the space you need for all your exploring kit and it's not a hugely expensive ship. For combat a viper or if you can afford it a Vulture make excellent combat ships and again they aren't massively expensive. I've owned a Imperial Clipper and it's a great ship but I'm going to be honest the Vulture is a better combat ship and the Cobra is a better explorer.
 
grinding is a choice! and making money for an annaconda is no big deal if you know how to do it.

within 3 weeks everyone with a vulture can have a annaconda, and thats just by pledging to a power and get rating 5 for 3 weeks.
 
Hi All,

[...]

I'd also rather everything in this game was not geared up to getting the next biggest ship. It should be more of a land owning war between players and factions. I just see getting ships as a hurdle to get over to start enjoying the game.

I can't even be bothered to login right now to try and get a Imperial Courier as it's going to take to much effort. I just want to explore the galaxy and fight other players in a decent ship. Not, to have to grind away like crazy to just start my journey.
Hi!

everything in this game isn't geared up to getting the next biggest ship. I have had the money to buy a Conda for months, but me no likie the Conda. I gots me an Asp, Python and a Sidey, and they get me all around the galaxy.

One thing Elite should not be is a land owning war.

Log in, forget the Courier, buy an Asp (or an upgraded T-6, depends on your funds, ask in the explorer forum if you want pointers), and go explore the galaxy. I explored the first month in a Cobra and it did the trick. There's also a number of non faction related combat ships which do well in combat.

Stop grinding and take that journey!
 
Oh come on, every day we see posts by people saying "I've got the ship I want", and there's no explicit push in the game to buy "the next most expensive ship".
 
I'd also rather everything in this game was not geared up to getting the next biggest ship. It should be more of a land owning war between players and factions.

It kinda is. But it's tied to the major/minor factions and thus requires some RP to care about it. People choose to ignore the BGS, not the other way around. And you don't need any big ship in order to effectively affect it. I've been doing it on my diamondback explorer ever since it got released. And I had an anaconda that I sold to get a cutter. Only ever use those for powerplay, which is yet another, albeit different, form of battles for territory.
 
Hi All,

Long ago Blizzard learnt the lesson about making Raids where no one will ever see them. For example NAX. In recent years steps have been made to allow all players to see the content which has taken huge resources to make.

For example, The Anaconda. It must have taken a lot of time and effort to make that ship, but how many % of Elite players have ever flown it? 0.5%, 0.2%?

If it was possible to get these ships without having to spend hundreds of hours of grinding it wouldn't be so much of a waste. I'd rather Frontier took the time from making these ships no-one will ever own and make the base game have more content.

I'd also rather everything in this game was not geared up to getting the next biggest ship. It should be more of a land owning war between players and factions. I just see getting ships as a hurdle to get over to start enjoying the game.

I can't even be bothered to login right now to try and get a Imperial Courier as it's going to take to much effort. I just want to explore the galaxy and fight other players in a decent ship. Not, to have to grind away like crazy to just start my journey.

You make it sounds like Anaconda is impossible to get lol. I've been playing the game casually since last year, took a bit retire here and there and back again, and I bought my Explorer Anaconda + trader cutter without the feel of grinding.

Everything become grind when you have set numbers on your head that you want to reach
 

Ozric

Volunteer Moderator
Elite: Dangerous doesn't have an "end game", stop trying to turn it into other games!

Move along.
 
I guess everyone has their own end-game or at least a goal they're aiming for and it's not necessarily to fly the biggest ships.

For me it's triple Elite rankings, don't care if I'm flying a sidewinder at the time :) And it doesn't mean that when I achieve that I'm going to stop playing, I'll just change my goals and carry on.

The end-game for a friend of mine is to own one of every ship in the game.
 
Playing since the beggining and it has taken 600 hours to get to 'Conda.

That does sound like a lot but I took the chilled approach to making money. Bounty hunting mostly, assassination missions etc. And trying different ships (then loosing money selling them).

With hardcore trading it would take a fraction of the time but that isn't my idea of fun. Recently its more interesting with all the NPC interdictions we have now. It was the safety of trading I found to be a grind.
 
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