Ok, another contentious issue... And I may be speaking out of turn here as I haven't visited Tod the Blaster yet...
It's indicative that the engineer exploration mods from Felicity and Elvira are both hard to obtain while the combat mods from Tod the Blaster are much easier (at least in principle). This indicates to me that the devs want to butter up to the testosterone junkies a lot more than the exploration/trader types playing the game by making these more readily obtainable...
Once the npc bugs have been ironed out I'll go try my hand with Tod, but at the moment I'll bide my time as destruction seems the inevitable outcome at the moment...
What I'm getting at here is the underlying ethos that the combat elements (of the game) are taking presidence over other game elements and that may be driven by simply sales for the game :O
In other words, it's the testosterone junkies buying the game that then saturate the balance in the game and drive it in that direction... It is after all typically 20 something year old guys buying and playing this game that drives development. You only need to look at all of the Call of Duty frag fest type games to see where the smart games money is... It's this demographic that is catered for while not Nurturing a broader user base. The days of games like Myst seem to be a distant memory! And I'm saddened that I see a similar future for ED - becoming just another frag fest for 20something guys that just want to blow something up at the weekend... And what a lost opportunity that will be.
I suspect that the mods of this forum for example are nearly all from the testosterone junkies faction of ED players.
And I suspect that the Frontier Devs are all of the same or similar mind set.
Well throw me a bone when you get around to it...[sad]
It's indicative that the engineer exploration mods from Felicity and Elvira are both hard to obtain while the combat mods from Tod the Blaster are much easier (at least in principle). This indicates to me that the devs want to butter up to the testosterone junkies a lot more than the exploration/trader types playing the game by making these more readily obtainable...
Once the npc bugs have been ironed out I'll go try my hand with Tod, but at the moment I'll bide my time as destruction seems the inevitable outcome at the moment...
What I'm getting at here is the underlying ethos that the combat elements (of the game) are taking presidence over other game elements and that may be driven by simply sales for the game :O
In other words, it's the testosterone junkies buying the game that then saturate the balance in the game and drive it in that direction... It is after all typically 20 something year old guys buying and playing this game that drives development. You only need to look at all of the Call of Duty frag fest type games to see where the smart games money is... It's this demographic that is catered for while not Nurturing a broader user base. The days of games like Myst seem to be a distant memory! And I'm saddened that I see a similar future for ED - becoming just another frag fest for 20something guys that just want to blow something up at the weekend... And what a lost opportunity that will be.
I suspect that the mods of this forum for example are nearly all from the testosterone junkies faction of ED players.
And I suspect that the Frontier Devs are all of the same or similar mind set.
Well throw me a bone when you get around to it...[sad]