The extended testing phase was worth its additional time

I wonder how the CVS is handled at Frontier?
The carrier needs again 50 minutes for jumping.
My Carrier Crew has got new faces.
My NPC SLF Crew is now dark haired again. (finally again, after 2 years!) But still no crew sitting in my Cutter's chairs! What a missing opportunity!

The cost of 200.000.000 (two hundred millions!!!) for a bar reminds me, that inflation is a thing.

When sitting, I miss my arms. One time my character seemed to have stones on the chair under his bottom - he was moving his upper body repeatedly.
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When in the commanders chair I want to give orders for my carrier. When sitting in my bar I get no drinks.

And I want to get rid of lazy people:
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Apex to the Carrier is a missing service!
 
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I'm most disappointed that we can't sit on several chairs at once.
Sitting
It is now possible to sit in all chairs and barstools found on all concourses (albeit one at a time).

As for the rest, well, it was expected to have bugs.



As for Apex, I don't think they can do it. The FC is a mobile station, and imagine it jump while Apex is in transit, or just having to calculate the route each time.
 
Only me is finding Pioneer Supply useless ?

Edit: storage transfer from you to fleet carrier for bar tender 100 units ... Wow, so much space.
 
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As for the fifty minute jump time:

To anyone experiencing higher jump times that usual: this is an intentional feature designed to spread the server load with a virtual backend queue.

Basically, it's a feature that was in Elite. If too many carriers are jumping at the same time, the server staggers the jumps to keep from overloading. The mechanism was never really used until now, since thousands of players are jumping their carriers to administration systems to buy the new services as well as check out the carrier jump effect.
 
Anyone recognized, too, that the elevator to the command deck
1: needs more time than you would need on foot
2: needs the additional time to turn (because it opens on the false side)
 
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