So if this is to be (as I hope) an EVE style sandbox universe where everyone can do anything, and the universe is huge - what are the opportunities for player owned structures?
In my imagination of the game, you'd have a bunch of core systems as in Frontier which were the 'settled' areas of human space, maybe the factions will return and independent systems - I don't know.
Further out though, especially with procedural generation - everything becomes a little less detailed and remarkable; and if there are no bases - people aren't going to take the time to get out there, because you'll run into less and less ships (player or NPC) and have no way of repairing or re-equipping (just scooping fuel endlessly).
So what are the chances that players will be able to co-operate to build bases - maybe for mineral mining, or even up to fully fledged space stations? How would it work?
In my imagination of the game, you'd have a bunch of core systems as in Frontier which were the 'settled' areas of human space, maybe the factions will return and independent systems - I don't know.
Further out though, especially with procedural generation - everything becomes a little less detailed and remarkable; and if there are no bases - people aren't going to take the time to get out there, because you'll run into less and less ships (player or NPC) and have no way of repairing or re-equipping (just scooping fuel endlessly).
So what are the chances that players will be able to co-operate to build bases - maybe for mineral mining, or even up to fully fledged space stations? How would it work?