We don't have rules silly, we're not Pirates trotting out their 1950's Disney linguistic tropes, we're not Bounty Hunters practising their Travis Bickle improv in front of the mirror, we're Smugglers and the only time you really see us is passing you at 400+ in the docking tunnel, or wondering to yourself "Where did that heatsink come from?".
Even with the (known and ticketed) payout bug it can be quite a lucrative activity if you have a ship capable of smuggling (with either speed or stealth) and aren't doing high-end trading (or fancy a break from that as I am doing) then it's also quite fun IMHO. Give it a try, the missions can pay well, such as 280K to take 9 tons of "herbal remedies" one jump away and so on. That's 31K a ton profit.
Free hint to those with interdictors: If your target has drones, heatsink launchers and is faster than you, why bother interdicting? It's obvious what you are dealing with, surely? That's the down-side to being gifted the Palladium for your Vulture...
Even with the (known and ticketed) payout bug it can be quite a lucrative activity if you have a ship capable of smuggling (with either speed or stealth) and aren't doing high-end trading (or fancy a break from that as I am doing) then it's also quite fun IMHO. Give it a try, the missions can pay well, such as 280K to take 9 tons of "herbal remedies" one jump away and so on. That's 31K a ton profit.
Free hint to those with interdictors: If your target has drones, heatsink launchers and is faster than you, why bother interdicting? It's obvious what you are dealing with, surely? That's the down-side to being gifted the Palladium for your Vulture...