The Free P-Cell Waltz

been there, done it, wore the space station

but you've got to try it :D ?

thanks for watching...
 
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Wow, this really highlights how bizarre the toastrack magnet thing is. Such an un-feature. I hope they just give up on it soon. Of all the things the devs could be spending their time on...
 
Wow, this really highlights how bizarre the toastrack magnet thing is. Such an un-feature. I hope they just give up on it soon. Of all the things the devs could be spending their time on...

yeh but.. there's something quite alluring about precious cargo floating around the entrance to a space station. It's tempting and at the same time a warning as you get to know why it's there... cos someone crashed and pooped it out as they faded into non existence!

Have u ever tried to catch cargo 'inside' the station?
Scooping 'cotton' was a big mistake for me:D lesson Learnt.
Devs have more fun to do..
 
Inside is the worst. I knew I had one, just a few more meters. Then the buildings come rotating around, and my poor shields...

Also hate the ones that seem like they're nearby, but as you try and get closer to get a lock on, you realize they either are really inside the station, or embedded onto the structure. Definitely not anywhere you can get to them.
 
The lengths some folk will go to when there's a sniff of free money... :)

http://youtu.be/Sg-006ZxYQY

Honestly I see this as a smarter move than wasting time trading for bare minimum credits. The second port I ever visited had at least 15 P-Cells floating around the walls and I definitely looked like a fool trying to retrieve them. I cashed in though. I spent about an hour acquiring the ones I could. So within the first 2-3 hours of me playing Elite I already had over 35k credits. Say what you will but it's pretty effective if your patient enough to learn how to scoop correctly. Far more profitable than anything else when starting out.
 
It's stuff like this that makes alpha- and beta testing fun. Bugs that don't break the game completely, and which you know will be addressed before gold, but which add a level of unpredictability and entertainment value while they're around. If this game is as successful as we all hope then most who eventually play it will never have the joy of seeing these sorts of shenanigans, nor the dubious fun of chasing a canister of fish as it whizzes past a landing pad structure like Maverick buzzing the tower.

And to be fair to the guy in this video, although he wasted a lot more time than I would have done and nearly destroyed his ship on the cow-catcher, he survived and he didn't get in many players' way (maybe that Sidewinder, it was hard to tell from the angle). He may even have got a canister or two. He eventually stopped nosing around the canisters and docked, but whether this was to buy more stuff, effect repairs (his hull seemed OK but he may have jarred some systems) or sell p-cells on the black market (does Aulin even have a black market?) we may never know unless he identifies himself. I can't find reference to his Backer number anywhere so he's either not a forum user or is keeping his forum ID separate.

Fair play to him for having a go. So many goes! From the moment he first stopped in the cow-catcher for a look to the time he re-entered the port was a whisker under ten minutes. More patience and confidence than I would have had. It's certainly not something I would have attempted in an expensive Hauler. I've tried it a few times in starter Sidewinders when there's been nothing to lose. Lost a couple of ships but never managed to scoop a can.
 
I bet they were his P-Cells spilled after a crash, and he was trying to recover his entire bankroll which he had left carelessly lying around the front door
 
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