So, a little bit of background. I first pre-ordered Elite when I heard the release was nigh. I'd been following the development on and off, and was itching for a good space sim. After playing the 1.0 release for a week, I was sorely disappointed with the overall lack of content and direction in the game, as polished and well-made as it obviously was.
A friend of mine, similarly disappointed, used the term: "Mile wide, inch deep." At the time, I thought he hit the nail on the head.
I quit, not sure if I'd ever come back.
Elite today still suffers from many of the problems that it had in the beginning - Repetitive gameplay, soulless grinding, and little to aspire to but a fully-outfitted Anaconda, to name just a few. But I came back with 1.3, and I think I'm back for good, because slowly, slowly, the game is starting to feel more like a living universe with every new gameplay element that is added. I recently bought my first Anaconda, outfitted it for trade, and am making between thirty and fifty million credits every day.
Today I saw this video, one that most of you have probably already seen. Only, I was seeing it for the first time.
[video=youtube;EM0Gcl7iUM8]http://www.youtube.com/watch?v=EM0Gcl7iUM8[/video]
To hear Mr. Braben describe all of this gave me chills. If Frontier Developments manages half the content promised here, the game will certainly do better than even Star Citizen has - And I've been very excited about that game for a while.
The Wings and Powerplay updates were all very welcome, but do we have the slightest hint of a timescale for things like being able to walk around your ship, or landing on planets? Just give my Anaconda an interior I can wander for a couple of hours, and NPC crew. That's all I ask.
Can anyone point me in the right direction to find the latest information on the development of these features?
A friend of mine, similarly disappointed, used the term: "Mile wide, inch deep." At the time, I thought he hit the nail on the head.
I quit, not sure if I'd ever come back.
Elite today still suffers from many of the problems that it had in the beginning - Repetitive gameplay, soulless grinding, and little to aspire to but a fully-outfitted Anaconda, to name just a few. But I came back with 1.3, and I think I'm back for good, because slowly, slowly, the game is starting to feel more like a living universe with every new gameplay element that is added. I recently bought my first Anaconda, outfitted it for trade, and am making between thirty and fifty million credits every day.
Today I saw this video, one that most of you have probably already seen. Only, I was seeing it for the first time.
[video=youtube;EM0Gcl7iUM8]http://www.youtube.com/watch?v=EM0Gcl7iUM8[/video]
To hear Mr. Braben describe all of this gave me chills. If Frontier Developments manages half the content promised here, the game will certainly do better than even Star Citizen has - And I've been very excited about that game for a while.
The Wings and Powerplay updates were all very welcome, but do we have the slightest hint of a timescale for things like being able to walk around your ship, or landing on planets? Just give my Anaconda an interior I can wander for a couple of hours, and NPC crew. That's all I ask.
Can anyone point me in the right direction to find the latest information on the development of these features?
Last edited: