Hello all,
Yesterday I had the 401 bug, and reset my character (too much beta playing
) Being a Kickstarter backer, I started with the Independent Trader option (basically an unupgraded Cobra + free Freagle).
Started in an area of space I know nothing about, on the borders of Fed with a little Empire down in the Z axis, lots of systems my ship knew nothing about. Great times. So to begin with I did a little low profit trading based on economies with my 18 ton Cobra. Got some courage up took an "get X" mission, which needed extraction - took me to an unexplored (from my point of view) 20K population extraction system, during exploing I made 60K in Bounties, almost doubling what Ihad in the bank. Wow I thought get the money, show some live in Outfitting to the Freagle - I will be a millionaire in no time.
So took the Freagke there, the Asps and Cobras I have been seeing were replaced by Sidewinders and Eagles, much lower Bounties.
There is clearly different encoutners for different ships, I think the ship rather than the ship value or combat rating of the pilot may play too bigger part.
Has anyone else (whilst the servers are down) got any observations on the scaling of the game?
Simon
Yesterday I had the 401 bug, and reset my character (too much beta playing
Started in an area of space I know nothing about, on the borders of Fed with a little Empire down in the Z axis, lots of systems my ship knew nothing about. Great times. So to begin with I did a little low profit trading based on economies with my 18 ton Cobra. Got some courage up took an "get X" mission, which needed extraction - took me to an unexplored (from my point of view) 20K population extraction system, during exploing I made 60K in Bounties, almost doubling what Ihad in the bank. Wow I thought get the money, show some live in Outfitting to the Freagle - I will be a millionaire in no time.
So took the Freagke there, the Asps and Cobras I have been seeing were replaced by Sidewinders and Eagles, much lower Bounties.
There is clearly different encoutners for different ships, I think the ship rather than the ship value or combat rating of the pilot may play too bigger part.
Has anyone else (whilst the servers are down) got any observations on the scaling of the game?
Simon