Before the Imperial Fighter, and before certain meta's, this happened:
The aspect ratio is messed up in the first video because of Nvidia Shadowplay. The rest of my videos are fine, but low FPS, so WARNING. Also, if you live in Germany, you wont be able to watch this. or the next video without a proxy.
[video=youtube;7JFGl33hSVY]https://www.youtube.com/watch?v=7JFGl33hSVY&list=PL1xfHXoBc8cBH1--6ilfdKCjNayh99jDs&index=5[/video]
Part 2 of that video:
[video=youtube;BdfOzkWWyQA]https://www.youtube.com/watch?v=BdfOzkWWyQA&list=PL1xfHXoBc8cBH1--6ilfdKCjNayh99jDs&index=6[/video]
Then certain meta's happened, and we got things like this:
[video=youtube;X2I-zGCf_JM]https://www.youtube.com/watch?v=X2I-zGCf_JM&list=PL1xfHXoBc8cBH1--6ilfdKCjNayh99jDs&index=2[/video]
and
[video=youtube;m3OO75gLWpA]https://www.youtube.com/watch?v=m3OO75gLWpA&list=PL1xfHXoBc8cBH1--6ilfdKCjNayh99jDs&index=1[/video]
And that was the silent running meta. I did it, because it challenged seriously awesome players to use their aiming skills against me. I died almost as many times as I won, but it was seriously lethal towards less competent players, as you can see.
I don't have any recent videos of CQC/Arena since these were taken, but maybe that is the point.
How do you feel about the way CQC has changed over time?
Edit- What do I think went wrong? People memorized where the Weapon Powerup would always spawn, and the timing it took to repeatedly have that power up going, which resulted in very short fights in Deathmatch Mode, and even more slanted fights in Team Death Match Mode.
Edit 2 - Obviously, these videos that I've posted are my perspective of CQC. Everyone's experience will vary.
The aspect ratio is messed up in the first video because of Nvidia Shadowplay. The rest of my videos are fine, but low FPS, so WARNING. Also, if you live in Germany, you wont be able to watch this. or the next video without a proxy.
[video=youtube;7JFGl33hSVY]https://www.youtube.com/watch?v=7JFGl33hSVY&list=PL1xfHXoBc8cBH1--6ilfdKCjNayh99jDs&index=5[/video]
Part 2 of that video:
[video=youtube;BdfOzkWWyQA]https://www.youtube.com/watch?v=BdfOzkWWyQA&list=PL1xfHXoBc8cBH1--6ilfdKCjNayh99jDs&index=6[/video]
Then certain meta's happened, and we got things like this:
[video=youtube;X2I-zGCf_JM]https://www.youtube.com/watch?v=X2I-zGCf_JM&list=PL1xfHXoBc8cBH1--6ilfdKCjNayh99jDs&index=2[/video]
and
[video=youtube;m3OO75gLWpA]https://www.youtube.com/watch?v=m3OO75gLWpA&list=PL1xfHXoBc8cBH1--6ilfdKCjNayh99jDs&index=1[/video]
And that was the silent running meta. I did it, because it challenged seriously awesome players to use their aiming skills against me. I died almost as many times as I won, but it was seriously lethal towards less competent players, as you can see.
I don't have any recent videos of CQC/Arena since these were taken, but maybe that is the point.
How do you feel about the way CQC has changed over time?
Edit- What do I think went wrong? People memorized where the Weapon Powerup would always spawn, and the timing it took to repeatedly have that power up going, which resulted in very short fights in Deathmatch Mode, and even more slanted fights in Team Death Match Mode.
Edit 2 - Obviously, these videos that I've posted are my perspective of CQC. Everyone's experience will vary.
Last edited: