THE GREAT GAME.

The game is very simple.

Hunt him: Kill him.

The rewards are great, a prized Hutton Orbital mug shall be won.
He loves that mug, dearly. I can picture him now sipping his tea, sourly scheming his next strategic move.
I shall fill it with coffee and snicker contentedly.

It will feel all the sweeter dispatching him this time with bolts of energy of marvelous hue,
his last contribution to the prize pool of our great game.
I will not however become complacent. I risk much indeed.

Should that festering toe rag surprise me in some filthy underhanded murder he will get my prize,
a perfectly worn in ED hat that I must say I've become rather fond of.
The thought of him hanging my proverbial scalp on his wall is a vile, repugnant image I could never accept.

He will probably expect me to roll heavy in light of his Dreadnaught falling so easily to the deadly Porsche,
a silent running hunter killer F.A.S that was built specifically to mimic the hunting style of the spider of the same name(Portia).
Its an extreme build with no other task or function,, but what it does it does exquisitely.
What he doesn't know is I've been tracking and plotting his high/low wakes into clusters for almost two months now.
I know where he lives.

The vast rocky ring hangs half eclipsed by the Jovian, desolate, empty and beautiful. Will he come tonight?
He will have to test the new build soon.
I sit silently, dark against the sky, cold , black and ever so patiently watchful.


There is no in game mechanic to move player interaction forward so do it yourself.
Most fun I've had so far since launch.
Find yourself a nemesis. game on.
 
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