Edit: Thanks everyone for your assistance in killing Orthruses in the system! Likely somewhere around a hundred were killed in the system, which should be enough to reveal any effects.
Unfortunately, when I dropped off 300 tons of escape pods today, it indicated that it would take a minimum of 80,000 pods to finish the system. Obviously this is unrealistic, and this disproves my earlier data, which must have been corrupted by unseen outside influence.
Additionally, some great people over at AXI did some Tissue Sample testing, and have confirmed that there is also ZERO effect on tissue sample values.
I'm not saying that Orthrus kills have no value, but I'm once again befuddled as to why, exactly, Fdev have encouraged us so repeatedly to hunt them down. Any suggestions welcome.
Thanks again for all the help! I think we can say with some degree of confidence now that Orthrus kills do NOT impact things in a significant way, and absent some more specific prodding via galnet, that's likely how I'll leave it for the time being.
Galnet has been not-so-subtly prodding players to kill Orthruses for over a year now, but the effect of doing so has always felt less-than-good, so people haven't done it much.
This got me thinking; either Fdev are completely out of touch, OR we're missing something. It couldn't be a direct effect or we'd have seen it already, which got me thinking about indirect effects.
What if Orthrus kills multiplied the value of doing OTHER things in the system?
To test this, I dropped off some escape pods from a high-effort system, recorded the effects via my journal file, then killed 20 orthruses and repeated the initial test. Here are the results. Bear in mind, this data is NOT definitive, as there may have been interference by unseen other players, but it is promising.
For my baseline test, I gathered 96 escape pods/etc from Lyncis Sector KX-U c2-16, a system that will take ~16000 tissue samples to clear according to estimates. I then dropped them off at a nearby rescue megaship.
Start Value: 0.5949%
End Value: 0.6202%
Difference:0.0253%
Materials for 100%: 379,446
In other words, to finish the system, we'd need to drop off 380k escape pods, an absurdly high total. This also doesn't seem to line up with our existing knowledge AT ALL. Our data seemed to indicate that escape pods are worth about half as much as tissue samples, but this puts their value at closer to 1/10th. But this is the most it could be worth, and it could be even less if other players were active.
Then, I killed 20 Orthruses in the system. During this time the system gained a few percentage points, but ignore that, and instead focus on the difference value; I gathered another load of 96 escape pods and such, and dropped them off in a quiet part of the night.
Start Value: 2.2805%
End Value: 2.4707%
Difference: 0.1902%
Materials for 100%: 50,473
As you can see, after killing 20 Orthruses in the system, the value of the escape pods dropped off almost octupled. (7.51778x) This would be consistent with each orthrus kill increasing the value of in-system action by 37.5%. (0.375889) Now, there could have been other people working in the system, but I did ask people not to do so, and it's fairly late at night, and it's a deep system on the opposite side from the bubble. So the effect of that should be minimized. And for further validation, I tracked the next tick; The next tick went up to 2.4984, a difference of .0277, so that further supports the idea that there's minimal other work being done in the system. If that rate also took place in my experimental period, then it would reduce the multiplier value to 6.5x, rather than 7.5x.
This implies that my theory MAY be correct! Killing orthruses might multiply the value of other actions in the system. WHAT actions, exactly, is not clear, or whether there is a limit to the effect - but what people can do is go to Lyncis Sector KX-U c2-16, and kill Orthruses. The more we kill, the more potent any potential effect will become, and the more easily we'll be able to measure it.
So let the Great Orthrus Hunt begin!
Fortunately, this is a very pleasant system for Orthrus hunting, with no distant bodies, or planets at all for that matter. All signal sources should spawn within a few kls of the star, and I was getting consistent orthrus spawns throughout the day - enough to get 20 kills between 4PM and 10PM. I made about 800m doing this, which was nice.
Any assistance much appreciated! Remember, focus on the Orthruses, for now; save Tissue sampling for elsewhere. However, if you want to haul Search and Rescue stuff to the Megaships, feel free, and I'd appreciate it if you could record your results afterwards! You can find your journal file at C:\Users\<user>\Saved Games\Frontier Developments\Elite Dangerous . It backs up every time you relog or jump INTO the system, and you're looking for the Warprogress stat, which will display such that 1.0 is 100%, so for example 0.041855 would be 4.1855% complete.
Thanks for the help!
Unfortunately, when I dropped off 300 tons of escape pods today, it indicated that it would take a minimum of 80,000 pods to finish the system. Obviously this is unrealistic, and this disproves my earlier data, which must have been corrupted by unseen outside influence.
Additionally, some great people over at AXI did some Tissue Sample testing, and have confirmed that there is also ZERO effect on tissue sample values.
I'm not saying that Orthrus kills have no value, but I'm once again befuddled as to why, exactly, Fdev have encouraged us so repeatedly to hunt them down. Any suggestions welcome.
Thanks again for all the help! I think we can say with some degree of confidence now that Orthrus kills do NOT impact things in a significant way, and absent some more specific prodding via galnet, that's likely how I'll leave it for the time being.
This got me thinking; either Fdev are completely out of touch, OR we're missing something. It couldn't be a direct effect or we'd have seen it already, which got me thinking about indirect effects.
What if Orthrus kills multiplied the value of doing OTHER things in the system?
To test this, I dropped off some escape pods from a high-effort system, recorded the effects via my journal file, then killed 20 orthruses and repeated the initial test. Here are the results. Bear in mind, this data is NOT definitive, as there may have been interference by unseen other players, but it is promising.
Start Value: 0.5949%
End Value: 0.6202%
Difference:0.0253%
Materials for 100%: 379,446
In other words, to finish the system, we'd need to drop off 380k escape pods, an absurdly high total. This also doesn't seem to line up with our existing knowledge AT ALL. Our data seemed to indicate that escape pods are worth about half as much as tissue samples, but this puts their value at closer to 1/10th. But this is the most it could be worth, and it could be even less if other players were active.
Then, I killed 20 Orthruses in the system. During this time the system gained a few percentage points, but ignore that, and instead focus on the difference value; I gathered another load of 96 escape pods and such, and dropped them off in a quiet part of the night.
Start Value: 2.2805%
End Value: 2.4707%
Difference: 0.1902%
Materials for 100%: 50,473
As you can see, after killing 20 Orthruses in the system, the value of the escape pods dropped off almost octupled. (7.51778x) This would be consistent with each orthrus kill increasing the value of in-system action by 37.5%. (0.375889) Now, there could have been other people working in the system, but I did ask people not to do so, and it's fairly late at night, and it's a deep system on the opposite side from the bubble. So the effect of that should be minimized. And for further validation, I tracked the next tick; The next tick went up to 2.4984, a difference of .0277, so that further supports the idea that there's minimal other work being done in the system. If that rate also took place in my experimental period, then it would reduce the multiplier value to 6.5x, rather than 7.5x.
This implies that my theory MAY be correct! Killing orthruses might multiply the value of other actions in the system. WHAT actions, exactly, is not clear, or whether there is a limit to the effect - but what people can do is go to Lyncis Sector KX-U c2-16, and kill Orthruses. The more we kill, the more potent any potential effect will become, and the more easily we'll be able to measure it.
So let the Great Orthrus Hunt begin!
Fortunately, this is a very pleasant system for Orthrus hunting, with no distant bodies, or planets at all for that matter. All signal sources should spawn within a few kls of the star, and I was getting consistent orthrus spawns throughout the day - enough to get 20 kills between 4PM and 10PM. I made about 800m doing this, which was nice.
Any assistance much appreciated! Remember, focus on the Orthruses, for now; save Tissue sampling for elsewhere. However, if you want to haul Search and Rescue stuff to the Megaships, feel free, and I'd appreciate it if you could record your results afterwards! You can find your journal file at C:\Users\<user>\Saved Games\Frontier Developments\Elite Dangerous . It backs up every time you relog or jump INTO the system, and you're looking for the Warprogress stat, which will display such that 1.0 is 100%, so for example 0.041855 would be 4.1855% complete.
Thanks for the help!
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