The Human Player Real Time Bounty Bondsman or Bounty Broker.

I have an dream for a human bounty broker who can issue real time bounties on Commanders who carry out criminal activity within the Elite Universe. I am not talking about the useless in game bounty system, I am talking about a human 3rd party run bounty system where you can issue bounties on Commanders who have wronged you.

I have developed a document detailing this dream to the best of my ability. I have edited and re-edited the document several times now and I have taken the development of the idea as far as my imagination can take me. Please help me. Please read the document and comment (constructive only please) on it. I have attached a hardcopy of the document to this thread but I also include a google docs link which allows anyone to leave their comments in the margins.

Really looking for feedback, developement of ideas and simular things.

 

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  • BOUNTY BONDSMAN.pdf
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Pretty detailed. And in theory it has merit. The but, is the 3 modes we play in. So for example a "pirate", as you so quaintly call them, kills a cmdr in open then switches to pg or solo or even blocks the victim.
There just isn't the ingame mechanic to support this endeavour.
Well fleshed out concept I like +1

o7
 
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