I'm not sure how many people were aware of it but there was quite a shin-dig last night down in the Paras system
with around 8 of the player groups all fighting each other, some coming in on the side of the Achenar Immortals and some coming to the aid of the United German Commanders. AA took 3 wings of small ships down from Eravate to assist the UGC and the night culminated in a pretty large battle with the largest number of commanders in one fight that I've seen in some time. (Harry Potter I can't believe you escaped you slippery thing, I so thought I had you
)
Anyway, despite this being quite the PVP success in the end, I just thought it might be interesting to give a little account of what it's like getting into a battle like this. I know PVPers are always whining about instancing but here's what it's like:
7:00 - AA members are all pumped, people are coming on-line and we're all talking about what ships we going to take down and which wings.
7:10 - Our first members, with the longest jump range ships, are starting to arrive in Paras (170LY from our system) checking out who's around from the enemy commanders groups etc..
7:20 - We now have 3 wings in system and are making contact with allies, discussing escape systems and working out staging areas etc..
7:30 - We make a united jump into Paras check out who's there.. nobody, just us.. Various of our members have enemy commanders in their friends lists so we check to see, the enemies are all supposed to be here..
8:00 - We try all our usual tricks to get into the right instance.. we all drop into normal space, one of us goes into super cruise, we undo all our wings, we all restart our clients, we all jump out the system and one jumps back.
8:30 - One of us manages to get in the right instance with enemy commanders, he's interdicted by them but the rest of us can't get into the right instance so he Hi-Wakes.
8:40 - One of the enemy commanders ends up in our instance, we interdict him, but he has no support so he hi-wakes.
9:00 - We see a few of the enemcy commanders and interdict them - There two of them and they start fighting, we don't have all our players in the right instance yet so it's a 2v2 to begin with.
9:30 - Now that the fight has begun, lots of commanders can be anchored in, more and more come into the instance on each side of the battle. At any given point there's now 20-30 commanders fighting which gives the critical mass that means players can die/leave through injury and come back to find the fight is still going on.
10PM onwards.. fun times had by all..
My message to FDev - We love the engineers updates etc (mostly) but please.. pretty please.. do something about instancing, 2 hours to get a fight going is a real downer and some people end up getting discouraged and leaving before it begins.
P.s. Thanks to all the commanders who fought last night, I sallute you all, even the salty ones
with around 8 of the player groups all fighting each other, some coming in on the side of the Achenar Immortals and some coming to the aid of the United German Commanders. AA took 3 wings of small ships down from Eravate to assist the UGC and the night culminated in a pretty large battle with the largest number of commanders in one fight that I've seen in some time. (Harry Potter I can't believe you escaped you slippery thing, I so thought I had you
Anyway, despite this being quite the PVP success in the end, I just thought it might be interesting to give a little account of what it's like getting into a battle like this. I know PVPers are always whining about instancing but here's what it's like:
7:00 - AA members are all pumped, people are coming on-line and we're all talking about what ships we going to take down and which wings.
7:10 - Our first members, with the longest jump range ships, are starting to arrive in Paras (170LY from our system) checking out who's around from the enemy commanders groups etc..
7:20 - We now have 3 wings in system and are making contact with allies, discussing escape systems and working out staging areas etc..
7:30 - We make a united jump into Paras check out who's there.. nobody, just us.. Various of our members have enemy commanders in their friends lists so we check to see, the enemies are all supposed to be here..
8:00 - We try all our usual tricks to get into the right instance.. we all drop into normal space, one of us goes into super cruise, we undo all our wings, we all restart our clients, we all jump out the system and one jumps back.
8:30 - One of us manages to get in the right instance with enemy commanders, he's interdicted by them but the rest of us can't get into the right instance so he Hi-Wakes.
8:40 - One of the enemy commanders ends up in our instance, we interdict him, but he has no support so he hi-wakes.
9:00 - We see a few of the enemcy commanders and interdict them - There two of them and they start fighting, we don't have all our players in the right instance yet so it's a 2v2 to begin with.
9:30 - Now that the fight has begun, lots of commanders can be anchored in, more and more come into the instance on each side of the battle. At any given point there's now 20-30 commanders fighting which gives the critical mass that means players can die/leave through injury and come back to find the fight is still going on.
10PM onwards.. fun times had by all..
My message to FDev - We love the engineers updates etc (mostly) but please.. pretty please.. do something about instancing, 2 hours to get a fight going is a real downer and some people end up getting discouraged and leaving before it begins.
P.s. Thanks to all the commanders who fought last night, I sallute you all, even the salty ones
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