The Mamba is a Great Ship

After we learned that carriers were cut from 3.3 I wasn't particularly looking forward to anything else from the last season of Beyond. I figured my Krait would likely remain parked for another several months until we got some meaningful new gameplay content. Then I saw the Mamba and thought that the idea of a fast "racing" medium ship built for straight-line speed was worth taking a look at since it filled a new type of ship niche in the game. The Mamba's design also looks amazing which was another major selling point. However it had been getting a lot of criticism for being a "less maneuverable" version of the FDL with only a marginal speed advantage as well as having heat management issues. Since I had run out of legacy modules to outfit new ships (I had used the last remaining ones on my Krait) and I was low on the high-grade mats I would need to Engineer it properly at first I thought I'd just pass on the ship. The design just looked too amazing to ignore however and I finally decided I'd give it a try. After around 12 hours of jumping, mat trading, engineering and outfitting my new Mamba I ended up with this:

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It turns out the Mamba is actually a great ship. It's basically the Elite version of this:

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It does one thing exceptionally well, and that is going fast in a straight line. That is the reason it exists. It also looks and sounds amazing while doing it.

Most of the criticism about the ship seems to relate to it not being "better" than the FDL. It isn't supposed to be. The FDL is a superior combat machine in most cases. The FDL has better maneuverability, presents a smaller target and has a more balanced array of hardpoints for most types of combat. My FDL would perform better in a HazRES or CZ as it is more efficient at fighting smaller ships due to the superior maneuverability and the medium hardpoints which are optimal against small or medium targets. The Mamba does have some strengths in combat, in particular it carries a more powerful array of hardpoints than the FDL all of them are dorsally-mounted which gives it excellent fire arcs for its weapons. This makes it well suited for "slashing" attacks where it approaches at high speed since it only needs to keep the target within the dorsal fire arcs to maintain fire from all of its weapons. That partially makes up for the Mamba's lower maneuverability compared to ships that need to deal with underside-mounted hardpoints which have more limited attack angles if they want to make full use of their firepower. Generally speaking, however, the Mamba is not going to win in a knife fight against an FDL. The FDL is already at the apex of medium combat ship performance in terms of a balance between speed, maneuverability and firepower. Expecting the Mamba to be an "improvement" over the FDL design overall wouldn't have made sense.

The main advantage of the Mamba, however, is that it doesn't need to fight other ships on their own terms. It can control combat engagements better than the FDL due to its speed advantage and can easily run from anything that can threaten it. My Mamba has a boost of 600 m/s with a full combat fit. Even when it's not boosting it can reach 489 m/s which is faster than many medium ships can boost. That is with military alloys and without the use of any lightweight mods on any of the modules to save weight. That is an insane speed for a medium ship with a full combat loadout. It's even more impressive when you consider that the Mamba actually has a larger length and wingspan than the Python (although it does weigh less at around 500 tons). An actual lightweight speed build would obviously push the performance even further. The Mamba is actually quite effective in combat if you use its strengths well and can manage the heat load, which I find is tolerable with a low emissions power plant as the ship has an overabundance of power and can accommodate at least a moderate low emissions mod and has plenty of utility space for heat sinks as well, although heat management probably remains the Mamba's most significant weakness. If you run into difficulties in combat however you can easily disengage and escape. Most importantly it's fun to fly a medium ship that has that much speed available when needed.

Hopefully FD will continue designing new ships like the Mamba by specializing them in ways that actually gives them a unique gameplay role. I didn't think that FD would come up with another ship that could get me out of my Krait but the Mamba has actually managed to do this.
 
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Just finished my full multicannon mamba build, shreds everything in seconds. It's lower manueverbility does mean that I must adopt a hit an run tactic, fly in, land shots, then fly away out of weapons range before my opponents has a chance to take any shots. It's stronger thrusters also mean that I have less trouble staying right behind my targets. Also it just looks like a space farrari. Damn good and fun ship...
 
It looks stunning, and has a gorgeously modelled bridge as well. It also sounds great, has plenty firepower and obviously plenty speed. I still feel it lacks something more to really make it compete at least somewhat better with an FDL. It isn't that the Mamba is a bad ship, but the FDL is simply objectively superior at pretty much the exact same price.
 
I have two major grievances with the Mamba:

  • it has a terrible weapon placement on the c3 slots.
  • it has a terribly big hit box compared to the FdL which it copies.

Fixing those two issues would make it equal I guess.

Trade the better Speed for the lesser maneuverability, the c1c1c3c3c4 against the c2c2c2c2c4, and the small optional difference, all this doesn't matter much, but
the first two points make it clearly inferior to the Fer de Lance in my opinion.
 
I tried out a Mamba for the first time a few days ago, I've been involved in a lot of wars recently & was looking for some variety to keep me motivated to return for more bonds.

The speed is okay, I don't pay much attention to the figures but it doesn't stall out like the FDL can and it's obedient.

I am unimpressed with the handling, there is little benefit to keeping it in the blue zone, it feels unrewarding & sluggish to fly - the Python (my daily driver) handles better. I'll keep working on my technique with the Mamba but for manouvers it just feels a bit meh, lacking in character (unlike the Python & FDL which will both reward good control & punish mistakes).

I like the hardpoint flexibility of a C4 & two C3s, and the pair of smalls are a bonus. The shields are in a good place, the armour seems fine. As Bigmaec says it presents a big target but lots of ships do. I don't see this as a downside to the Mamba, just a strength of the ships that don't.

Overall I haven't sold it again (as I did with the T-10 and the two newer Alliance ships) but I think I still prefer the FDL over it, and for me at least, the Python hardpoint combo of 3xC3 & 2xC2 is still my go-to ship for PvE CZ combat.
 
I put a size 5 first class cabin on mine and use it for sightseeing tours. If a Dolphin feels too meek and an Orca feels too crowded, the Mamba is the yacht you seek.
 
That cockpit in VR ... it's amazing. The incredible size of the two pointy-bits as you fly about, love it.

And it's still great in 2d. One of my favourite ships.
 
I do prefer the Mamba to the FDL because of the hardpoint placement - everything is on the top, and since I tend to end up pulling 'up' to get on target, the gimbal mounts can acquire that much better. Plus the chair is on the centre line instead of offset, and there isn't that irritating strut right in my line of vision. Less maneuverability is a small price to pay for all that.

...Plus the FDL looks like it was designed in the 1950s and the landing gear placement makes it look like it's about to tip over backwards all the time, which makes my brain itch. But those probably sound like I'm nit-picking. :)
 
I tried it out, but I really didn't like it when it came to combat. The heat issues alone were enough to cripple it in my opinion. It also didn't help that it's handling was kind of poop.



Though I will say just flying it around was fun as hell.
 
I quite like my Mamba. Pitch rate is a bit low, and an 8T fuel tank was a horrible design decision IMO, but once you get past that, it’s a blast. Plus, it’s drop-dead gorgeous.
 
My FdL is gathering dust since the Mamba was released. I flew it a lot in the recent combat CGs, and it just rocked. Its speed really controls the engagement at will, and the firepower is only 10 DPS behind my Corvette.
I tried it out, but I really didn't like it when it came to combat. The heat issues alone were enough to cripple it in my opinion. It also didn't help that it's handling was kind of poop.
Begs the question when you tested it out ? Before or after it got it's balancing fix ? My Mamba can scoop at max at any star without overheating, and it has no combat heat issues either. That's with a G5 armored and monstered powerplant at a thermal efficiency of 0.35. My FdL, despite having a G5 armored plant with thermal spread and a thermal efficiency of 0.32, overheats when scooping at max.
 
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