We've had SCO drives, we've had engineering grind ease, we've had pre-build starter ships introduced, all great improvements for engaging in content... here's the next one:
Annoyingly most missions require returning to the exact station you picked up the mission from. I argue that you should be able to hand in the mission to any terminal of any station/settlement run by the same faction of the mission giver.
This is a constant annoyance, I want to be taking missions and moving FORWARD, not needing to re-tread over old ground. Make the gameplay more about doing, and not needing burdensome illogical extra steps returning where you came from when I could be taking on another mission from a terminal closer by. Forge your own path, ONWARDS!
I'd even like to hand in any mission at an Interstellar Factor too, I'd rather take a 20% hit on mission payout reward for the convenience.
Unless the mission specifically requires you to bring back a thing for a person, let the mission be handed in as above. This way, for the average mission I could save 5 minutes of time just returning which could be spent engaging in another mission.
For the least amount of dev effort, the mission could continue to highlight the originating port/settlement for handing in when it is completed as it is currently, but it could be mentioned in the description that the mission can also be handed in at any of the same faction's ports/settlements or an interstellar factor.
Enable the itinerant odd-jobber hobo lifestyle, and further reduce the off-putting feeling of needing to grind back to where you were.
Annoyingly most missions require returning to the exact station you picked up the mission from. I argue that you should be able to hand in the mission to any terminal of any station/settlement run by the same faction of the mission giver.
This is a constant annoyance, I want to be taking missions and moving FORWARD, not needing to re-tread over old ground. Make the gameplay more about doing, and not needing burdensome illogical extra steps returning where you came from when I could be taking on another mission from a terminal closer by. Forge your own path, ONWARDS!
I'd even like to hand in any mission at an Interstellar Factor too, I'd rather take a 20% hit on mission payout reward for the convenience.
Unless the mission specifically requires you to bring back a thing for a person, let the mission be handed in as above. This way, for the average mission I could save 5 minutes of time just returning which could be spent engaging in another mission.
For the least amount of dev effort, the mission could continue to highlight the originating port/settlement for handing in when it is completed as it is currently, but it could be mentioned in the description that the mission can also be handed in at any of the same faction's ports/settlements or an interstellar factor.
Enable the itinerant odd-jobber hobo lifestyle, and further reduce the off-putting feeling of needing to grind back to where you were.