the on foot crappy 2d screen's UI is now unreadable in vr for me

I don't know if it is just me but now with the new update, the UI from the crappy 2d screen is so small that I can read nothing and therefore unplayable.
Was great just before the update and then the UI changed.

I've seen the Malic_VR's twitch stream and it seems not having this issue.

Does anybody has this issue? or do you have an idea how to get it rid of that stuff?

I tried to delete my graphic folder or change the resolution of the 2d window but nothing works.
 
Surely the resolution is what is set for the headset assuming of course you are viewing it in the headset.
My non vr screen resolution is set to the recommended 1280 and it doesn't look like 1280 in the headset.
I have my FOV in the headset set to maximum, for both ship and on foot, what differences does it make reducing it, ie does it reduce the size of the display image.
 
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Ok I found my issue, now I'm forced to use my secondary monitor and change for borderless.
If I'm in borderless mode with my secondary monitor, the resolution doesn't change, and I can play with the resolution, the UI will stay in place.
if I'm in window or fullscreen even with the secondary monitor, the resolution is applied and even with the minimum one, the UI is small and if I increase the resolution it is awful.

So I'm going to stay in borderless mode for the moment, it seems to be the only way for me to have something acceptable to play with the crappy 2d screen.

By the way, I'm on Quest 2 with Airlink
 
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"Frontier should make it possible to move the screen closer, or further away. I have often thought that about the side displays in the ships and SRV's as well. If all of those screens could be adjusted in or out I could move them to where I want so that I can see them more clearly.
 
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