As the title says.
I love the idea of ferrying various passengers using the Orca as my luxury yatch.
I would love to see a similar system as used in FSPassengers (Flight Simulator Passengers, a mod for Flight Simulator X, FSX).
In FSPassengers you got a score when flying the passengers.
How much G-force were they exposed to during flight?
if it was a longer flight you kept them entertained by "activating" movies for them to watch.
You could also activate things such as serving smaller meals, like lunch, or larger meals like dinners.
And you had sales option, which is basically selling non-edible goods (e.g. taxfree shop).
Also when landing you got a rating based on how smooth your landing was.
As you got higher scores and enough flight time (hours in the air) it allowed you to fly larger airplanes. So you started with single-engine Cessna, then you got twin-engine airplanes and later jet engines et.c. all the way up to 747's and so on.
A similar system could be used in Elite, except you don't unlock larger ships to fly... you unlock improved missions. You start by ferrying regular tourists and rabble, and as you get a higher rating as a passenger pilot you gain access to flying VIP's, embassy members or other dignitaries... and flying these types of passengers might incur assassination attempts during the flight by opposing factions and so on.
So sometimes you might want to use a small ship, like the Imperial Courier, to ferry one or two important VIP's quickly rather than floating around with a huge Orca.
Anyways... when it comes to passenger flights a whole host opportunities present themselves. It's just about being creative (and I hope I have inspired some ideas based on the old FSP model).
Right now, the Orca is just a massive waste of space
I love the idea of ferrying various passengers using the Orca as my luxury yatch.
I would love to see a similar system as used in FSPassengers (Flight Simulator Passengers, a mod for Flight Simulator X, FSX).
In FSPassengers you got a score when flying the passengers.
How much G-force were they exposed to during flight?
if it was a longer flight you kept them entertained by "activating" movies for them to watch.
You could also activate things such as serving smaller meals, like lunch, or larger meals like dinners.
And you had sales option, which is basically selling non-edible goods (e.g. taxfree shop).
Also when landing you got a rating based on how smooth your landing was.
As you got higher scores and enough flight time (hours in the air) it allowed you to fly larger airplanes. So you started with single-engine Cessna, then you got twin-engine airplanes and later jet engines et.c. all the way up to 747's and so on.
A similar system could be used in Elite, except you don't unlock larger ships to fly... you unlock improved missions. You start by ferrying regular tourists and rabble, and as you get a higher rating as a passenger pilot you gain access to flying VIP's, embassy members or other dignitaries... and flying these types of passengers might incur assassination attempts during the flight by opposing factions and so on.
So sometimes you might want to use a small ship, like the Imperial Courier, to ferry one or two important VIP's quickly rather than floating around with a huge Orca.
Anyways... when it comes to passenger flights a whole host opportunities present themselves. It's just about being creative (and I hope I have inspired some ideas based on the old FSP model).
Right now, the Orca is just a massive waste of space