Great guide but where's the FDS!?
I'm fairly new to mining but the FDS is awesome for it.
5 Hardpoints to cover mining and combat needs.
Enough slots to run a class 4 refinery and 7 collectors.
Basic 64T cargo.
The choice is shields or an extra 32T cargo.
I've fitted military armor and taken the extra cargo.
I also find that 1/3rd limpets is enough if you allow them to collect the fragments before you move to your next target. Prospectors have a longer range, so you don't need to move to find your next rock if your collectors are still busy with the last one.
The easiest way to lose your drones is to move out of range, so don't do it. Wait until they're done.
Selecting slower rotating, and rounder rocks, also reduces the chances of collectors crashing into the roids.
It's been a nice change of pace, the income is nice and steady, and interdictions come often enough to keep my combat rating ticking over.
I'm fairly new to mining but the FDS is awesome for it.
5 Hardpoints to cover mining and combat needs.
Enough slots to run a class 4 refinery and 7 collectors.
Basic 64T cargo.
The choice is shields or an extra 32T cargo.
I've fitted military armor and taken the extra cargo.
I also find that 1/3rd limpets is enough if you allow them to collect the fragments before you move to your next target. Prospectors have a longer range, so you don't need to move to find your next rock if your collectors are still busy with the last one.
The easiest way to lose your drones is to move out of range, so don't do it. Wait until they're done.
Selecting slower rotating, and rounder rocks, also reduces the chances of collectors crashing into the roids.
It's been a nice change of pace, the income is nice and steady, and interdictions come often enough to keep my combat rating ticking over.
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