Playing Flight Simulator along the years I’ve always been annoyed that when a new version was released there was no computer on the market able to support a smooth graphic with high details.
You always had to start playing with low-normal settings and only 1-2 years later with new rigs it was possible to increase the details.
In the end I found an interview to one of the developers that explained that it was intentional. It was a marketing decision to extend the game life. Enabling higher details time after time the game looked different and more engaging so the players could stick to it for a longer time.
I was horrified reading that article. This is a big example of disrespect to the customers.
In fact people stick to the game because it had a big SDK and a lot of people and companies could produce tons of DLC’s.
That’s what Frontier is doing with Elite Dangerous. It’s a 10 years development plan; it means that Frontier wants to sell contents for this game for 10 years.
There's nothing as big as Legs and Atmospheric planets that could extend the game life, bring in new customer, introduce new stuff in the store and keep existing players into the game.
Releasing these DLC at the beginning of the 10 years plan would have been a suicide from a commercial point of view.
So be sure, Atmospheric Planets and Legs will come! Frontier got for sure a commercial plan for these. If they hadn’t they wouldn’t be the big company that they are after all.
Elite Dangerous is now in its 5th year of the 10 years plan. This tells me that there are plans for the end of 2019 to release one of the 2 biggest contents. Legs or Atmospheric planets, we can only speculate which one will be released. The other big content will not be released before the 9th year of development, so we need to be patient.
My guess is that 2019 will be for atmospheric planets for the following reason:
> Beyond 3.3 introduced a lot of new light fx, foggy environments, magnetic thunderstorms which are of course required for atmospheric planets.
> Ice planets were planned for 3.3. It doesn’t matter they’ve been delayed, Frontier is working on improving planets graphics so if they hired computer graphic experts they are working on this right now.
> In terms of marketing this would assure a multiple DLC's release plan for the next few years, for example:
- Rocky, Ice and HMC planets with no life at launch
- Gas giants
- Volcanic Worlds and Ammonia Worlds with new Thargoids contents.
- Water worlds and ELW with life
You always had to start playing with low-normal settings and only 1-2 years later with new rigs it was possible to increase the details.
In the end I found an interview to one of the developers that explained that it was intentional. It was a marketing decision to extend the game life. Enabling higher details time after time the game looked different and more engaging so the players could stick to it for a longer time.
I was horrified reading that article. This is a big example of disrespect to the customers.
In fact people stick to the game because it had a big SDK and a lot of people and companies could produce tons of DLC’s.
That’s what Frontier is doing with Elite Dangerous. It’s a 10 years development plan; it means that Frontier wants to sell contents for this game for 10 years.
There's nothing as big as Legs and Atmospheric planets that could extend the game life, bring in new customer, introduce new stuff in the store and keep existing players into the game.
Releasing these DLC at the beginning of the 10 years plan would have been a suicide from a commercial point of view.
So be sure, Atmospheric Planets and Legs will come! Frontier got for sure a commercial plan for these. If they hadn’t they wouldn’t be the big company that they are after all.
Elite Dangerous is now in its 5th year of the 10 years plan. This tells me that there are plans for the end of 2019 to release one of the 2 biggest contents. Legs or Atmospheric planets, we can only speculate which one will be released. The other big content will not be released before the 9th year of development, so we need to be patient.
My guess is that 2019 will be for atmospheric planets for the following reason:
> Beyond 3.3 introduced a lot of new light fx, foggy environments, magnetic thunderstorms which are of course required for atmospheric planets.
> Ice planets were planned for 3.3. It doesn’t matter they’ve been delayed, Frontier is working on improving planets graphics so if they hired computer graphic experts they are working on this right now.
> In terms of marketing this would assure a multiple DLC's release plan for the next few years, for example:
- Rocky, Ice and HMC planets with no life at launch
- Gas giants
- Volcanic Worlds and Ammonia Worlds with new Thargoids contents.
- Water worlds and ELW with life
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