Imagine after many more weeks/months Obsidian Orbital and/or The Oracle finally get repaired, and then, on the following Thursday tick, the invisible Thargoids turn up and "damages" them again

So back to square one, with X trillion tons of Y required again.
I think I might actually damage myself laughing TBH!
But why wouldn't this happen? How do we know that won't happen? What can we do to prevent it?
Or do we simply know as there's no real mechanics/gameplay involved behind this, that we can simply trust FD not to click on those locations again?
First thing I said when the repair campaigns started was "How do we know they're not going to be hit again?"
I mean, if FDev have the 'goids targeting stations for strategic reasons, getting them operational again means there is a strategic reason to attack them again.
You could probably spend days trying to 2nd-guess the MO here.
Perhaps the 'goids are advancing into the bubble and everything behind them is forgotten?
Perhaps FDev is using them to get rid of all sorts of things they aren't happy with in-game?
Perhaps the damaged stations are never intended to be repaired?
I don't want to sound like a sulky brat but if Obsidian Orbital gets repaired and then gets attacked the following week, I'm done with Thargoid stuff.
It's not
just that I'll be upset at seeing my effort undone.
The thing that I'll be
really annoyed by is that we've got these Thargoids sneaking in, like evil-santa, every Thursday and messing up our galaxy, and there's nothing we can do to prevent it.
That being the case, why bother?
Like I said several months ago, I want to SEE a 'goid ship flying around outside a station, just like the banner at the top of the page depicts.
I dunno.
Maybe FDev originally
planned for the 'goids to attack "live" but when they discovered we could kill 'em fairly easily, they realised the only way the Thargoid campaign would ever progress would be if they could attack unopposed?