The role of anarchy in ED

https://forums.frontier.co.uk/showthread.php?t=103141

As far as i am concerned this update is what i was expecting for, to get a full satisfaction from ED. I am a huge fan of economic sim games and i am eagerly anticipating to have a fully functional economic background simulator. It looks like frontier are working towards this goal, which is fortunate.

Nevertheless, i was a bit confused when i stumbled upon this

A good example of this is if a system degenerating into anarchy needs help restoring order. We can add two community goals for players to bring much needed supplies and to improve security by claiming bounties. These goals will be on a system level scale so will require concerted efforts from groups of players.

Michael

Is this a one-way example or it can be the other way around? For instance what happens if an anarchy system degenarates into capitalistism, or communism? Would i be able to protect the current state (of anarchy) through community goals and efforts as described above?

All in all, are anarchy systems treated by FD as a social philosophy or as a disease?

My second question has to do with the existence of slavery market in anarchy systems. Please, forgive my language but this is stupidly absurd! Anarchy does not tolerate slavery in any aspect of its existence. In fact one of the fundamentals of anarchism is the equality of humans. I am not gonna go into lecturing but the way i see it there are two choices here. Either remove slavery from anarchy systems or rename them to something else, like terrorism or anti-authoritarian. I vote for keeping the anarchy systems in the game and treat 'em much like all the other political systems.

p.s. My intention is not to turn this into a political discussion. Nevertheless anarchism is a political theory and should be treated as such. So, keep this in mind before posting please
 
Well, i wasn't expecting this to be a popular thread amongst the germans, english and americans that are the majority of this forum but i am really looking for an answer, especially from someone involved in the game development. I know i am asking too much, but what am i supposed to do? Send a ticket?(rofl)

So, bump it
 
See I think for most people who are not of a political science bent (myself included) Anarchy == No Rules.

No Rules means selling people as slaves is fine.

I'm not for selling peoples as slaves myself. But there you go. It's an unfortunate by product of human nature.
 
You sound exactly like my history major friend, he gets mental at semantic anarchy usage too. Also fun to call mamelukes Marmadukes, and how they fought the Ostrichmen Empire to create a land for Turkeys.

It's the colloquial, dude, you'll just have to live with it. Anarchy in this sense means there's nobody paying the garbagemen or the cops. Land on a station and worry about graffiti.

Okay now I want a graffiti option. It can tie in to the looks/reputation/paint dynamics.
 
But Elite isn't a political theory. In the game anarchy simply means "no rules".

edit: Way too slow. That's what you get for opening multiple tabs.
 
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As far as I am concerned it is the correct term for a system lacking any government or law, in which case as has been said anything will be allowed because there is on one stop it.
 
Anarchy systems are de facto non-aligned system.

Meaning they are not under major factions jurisdiction.

After that layer you will have the local government type and more often than not they are under law established by the ruling faction(s). There are indeed "unlawful" systems out there governed by Mobs and Cartels, typical pirate and smugglers systems. They are as dangerous as any other system and usually are very welcome to traders given they feature small outpost that demand absolutely everything needed for survival, especially food types ( yes, they pay coffee and tea like 200% above galactic average, that is a huge profit margin even if live money is low but make several runs and you are full in no time ).

Not all Independents will trade slaves and other "galactic doubtful" merchandise, so keeping your kneepad at hand can help you out at any level, trader, pirate and smuggler.

Best bet is find one Mob/Cartel/Pirate outpost and work your reputation with ruling faction and make it your second home.

Competing factions can mess up a system stability but true pirate systems usually are not affected. Most have 1 outpost only. My own system of choice for less legal activities is simply a star, asteroid belt and outpost. I guess there may be a planet or two but they are not scanned nor show in the system map.
 
But Elite isn't a political theory. In the game anarchy simply means "no rules".

edit: Way too slow. That's what you get for opening multiple tabs.

Yeah this is what I thought too. I mean, even systems that have nothing in them are anarchies. How can you have a system with no human population having an anarchy as their "political system" (can't think a better word for that), or anything else for that matter? To that end, maybe it would be better to call them lawless?
 
Well if any players try to "civilize" my home anarchy system there is going to be trouble. Anarchy systems are the wild west in space. The only places were you can simultaneously perform all professions (e.g. bounty hunter and pirate) without the law breathing down your neck.
 
Anarchy systems are de facto non-aligned system.

Meaning they are not under major factions jurisdiction.

After that layer you will have the local government type and more often than not they are under law established by the ruling faction(s). There are indeed "unlawful" systems out there governed by Mobs and Cartels, typical pirate and smugglers systems. They are as dangerous as any other system and usually are very welcome to traders given they feature small outpost that demand absolutely everything needed for survival, especially food types ( yes, they pay coffee and tea like 200% above galactic average, that is a huge profit margin even if live money is low but make several runs and you are full in no time ).

Not all Independents will trade slaves and other "galactic doubtful" merchandise, so keeping your kneepad at hand can help you out at any level, trader, pirate and smuggler.

Best bet is find one Mob/Cartel/Pirate outpost and work your reputation with ruling faction and make it your second home.

Competing factions can mess up a system stability but true pirate systems usually are not affected. Most have 1 outpost only. My own system of choice for less legal activities is simply a star, asteroid belt and outpost. I guess there may be a planet or two but they are not scanned nor show in the system map.

Nice tips, I may have to nick that advice about the second home. Can't hurt to have a friendly pirate base, just in case.
 
Anarchy in NOT chaos.

Anarchy is any one and/or all of the following:

1.The absence of government.
2. A state of lawlessness or political disorder due to the absence of governmental authority.
3. A society of individuals who enjoy complete freedom without government.
4. The absence or denial of any authority or established order.
5. A society without a publicly enforced government.

--> A true Anarchy is Law and freedom without force <--

Just my thoughts and 2 cents on this.
Think about this in your travels Commanders.
KB
 
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Best thing at that base is that they pay me the exact gallactic average for the rares I get in booty.


By the way and out of thread context, any pirates close to Mandh should go there and help the Crimson Mob. A civil war broke out between these two minor factions, Crimson Mob and Republicans of Mandh. It is a Imperial system and checkpoints have been established. As usual the Empire does not mess with the factions at war but having a pro-Fed republican faction fighting to eradicate the pirate faction is unacceptable as Mandh is a high traffic hub ( 7 stations and outposts ) and export and import all kinds of goods and the Crimson Mob works towards that trade health.

Back to thread.
 
I will say that it bugs me a bit how every Anarchy faction is - apparently - into human trafficking.
 
Worst thing about ED Anarchies is that when you dock you get the same officious bureaucrats fining (and killing) you just for trying to park in the "wrong place". How does that work?, there are supposed to be no rules.
 
So... how does an anarchist *enforce* his dictates that slavery is not allowed and all that? Seems like he would need to form a government and gain political authority to do so.
.
anarchy:
1.Absence of any form of political authority.


2.Political disorder and confusion.


3.Absence of any cohesive principle, such as a common standard or purpose
.
http://dictionary.search.yahoo.com/...jb2xvA2dxMQR2dGlkA1ZJUDQ0M18x?p=anarchy&.sep=


Many independent states prohibit Slavery at their Stations. Please look into government type on the independent states before you "point fingers".
Dictatorships will deal with weaponry. Democracies will deal only legal stuff. Confederacies can be both legal or illegal systems run by pirates. etc etc etc.

System Info, Map and Detail will give you all the information you need to cross reference. There is no need to "guess".
 
Worst thing about ED Anarchies is that when you dock you get the same officious bureaucrats fining (and killing) you just for trying to park in the "wrong place". How does that work?, there are supposed to be no rules.
Think of it as a lawless place filled with street gangs which control little areas of "turf". If you are on their turf you live by their rules.

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Many independent states prohibit Slavery at their Stations. Please look into government type on the independent states before you "point fingers".
Dictatorships will deal with weaponry. Democracies will deal only legal stuff. Confederacies can be both legal or illegal systems run by pirates. etc etc etc.

System Info, Map and Detail will give you all the information you need to cross reference. There is no need to "guess".
I really wasn't pointing a finger, but asking a question. You might try answering it.
 
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There are many types and traditions of anarchy, and over the centuries, political philosophers, anthropologists and other thinkers changed the meaning of the word. From a political-philosophical point of view, the term 'Anarchy' is indeed wrongly chosen for a Elite System and it should be called 'Anomie'.
But commonly the term is used for disorder & chaos and nobody knows what an Anomie is...

So the easiest thing for you would be, to imagine, that from the 21st to the 34th century, political philosophers again changed the meaning of 'Anarchy' and now it indeed describes a system of disorder and chaos! -->problemo solved!
 
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