Ships the search for the perfect kinetic weapon

That's right I've been playing elite for years and I've been trying to find a good combination for medium range kinetic damage but it seems like nothing has gone right... I need help with something that really works
 
The Pacifier frag cannon is one of my favourites with better range, faster shot speed and less jitter, have a look at the specs in this build https://edsy.org/s/vjzTaaj

Even standard frags are devastating close in against large targets, another possibility is cannons modded overcharged and high yield shield shell (the experimental does nerf the DPS but target a module and the surrounding modules can take huge damage.

Even MC's with suitable mods can be very effective I generally use fixed.
 
for me its currently class 4 gimbaled multicannon. short range + corrosive shell. if i had to equip just one kinetic weapon, ill take this one.

but ofc its all about combinations of hardpoints, ships and playstyles, so some suits better in different circumstances.
 
Burst laser with Inertial Impact.

I may be trolling you ;)
Just do not make them gimballed. That is just about the only weapon where I am more comfortable using the fixed version 🙃
I have one huge gimballed Burst Laser with Inertial Impact on my Haz Res Mining Cutter and two on a Combat Corvette, because there are no huge turrets.
Whether the target chaffs or not makes a much smaller difference now ; )
 
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