The Smeaton run in 3.0

I made three runs to Smeaton Orbital and back to Allen Hub this evening.

The first two carried bulk economy passengers. The third carried named passengers.

I was unable to time the first bulk passenger run because of a delay caused by problems handing in a mission. The second bulk passenger run took 52 min from entering the passenger board to landing back at Allen Hub

Bulk passenger missions available were often for more passengers than would have been the case in 2.4. As a result on both runs I was able to fill my 160-passenger Anaconda with a minimum of board-hopping. One circuit through solo, open and two private groups then back to solo sufficed in both cases.

The first run paid me Cr 11.6m.

The second run paid me Cr 9.2m.

A small additional amount was made during both runs by picking up passengers who were headed to Allen Hub from the available board at Smeaton Orbital.

In the light of these figures I focused my efforts for the third run on named pasenger missions.

I acquired 8 such missions. This required substantial board hopping, a total of fourteen individual hops requiring twenty minutes to complete.

All named passenger missions were of the format:

Does not react well to danger - Laid back - Low value target - Neutral - Demanding.

I am unable to say how demanding they actually were as I made a point of not opening any mission-critical messages during the trip.

No missions were failed as a result of my neglect. All offered substantial payouts of between Cr 3m and Cr 9m, and several offered tempting grade 5 materials as alternatives.

The named passenger loop took 70 minutes to complete and paid me Cr 57.6m.

This represents an hourly rate of Cr 49.3m.

It seems then that bulk passenger missions will in future not pay well enough to make the Smeaton run worthwhile; but that in the absence of a more profitable alternative named passenger missions from Allen Hub to Smeaton Orbital, while not quite replacing the bonanza of yore, will ensure that those of us who prefer not to spend the majority of our game time grubbing for credits will still be able to take one day a week to ensure that the rest of of our play time is free of money worries.

I can't of course, speak for those who are seeking to stockpile Cr 50m rebuys. Whether this will be enough for them is for them to say.

One last observation. It strikes me as a bit rum that FDev should take the trouble to increase passenger numbers in bulk passenger missions so as to reduce the need to board-hop; then nerf the payouts on these missions to the point where players will no longer be interested in board-hopping or indeed doing them at all, but will instead turn to an alternative which, it turns out, requires almost as much board-hopping as did bulk passenger missions in 2.4.

I can only conclude that these two different decisions were taken independently. Left hand, that's your right hand over there. You two should really get to know each other.
 
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Jesus... forget passengers. There are already other ways to get even more cash than the boring smeaton run

1. If they involve combat they're no use to me. I don't currently do combat.
2. Can you read a book while you're doing them? For some of us the boredom is a feature, not a bug. It's done not as gameplay but to facilitate the gameplay we want to be free to choose.

Still, I'd be interested in seeing your list of better methods of making money. I'm always open to new ideas.
 
Oh ok... reading a book and playing this game never crossed my mind. Yeah then, 40 min time reading with vip passengers is a way to go for you then
 
And that's not even mentioning wing cargo missions.....

Meta alloy hauling from darnielles progress is much, much more profitable for that sort of time investment.

INB4 NERF HAMMER

So....

You mean you buy from there, then haul it a system over? Explain how this system works.
 
1. If they involve combat they're no use to me. I don't currently do combat.
2. Can you read a book while you're doing them? For some of us the boredom is a feature, not a bug. It's done not as gameplay but to facilitate the gameplay we want to be free to choose.

Still, I'd be interested in seeing your list of better methods of making money. I'm always open to new ideas.

I understand the cool kids are all hanging around behind the bike-sheds at Hutton Orbital. ;)
 
And that's not even mentioning wing cargo missions.....



So....

You mean you buy from there, then haul it a system over? Explain how this system works.

Look for delivery missions. Buying it is a bad idea since it's the highest price anywhere.
 
I understand the cool kids are all hanging around behind the bike-sheds at Hutton Orbital. ;)
Data delivery to Hutton Orbital pays about Cr 40m/hr (Cr 80m for a two hour loop). At least it did in 2.4, I haven't tried it in 3.0.

That's a significantly poorer rate than I got on my named-passenger Smeaton run.

But if it hasn't been nerfed, it'll be a handy fall-back if the named-passenger Smeaton run doesn't last.
 
Data delivery to Hutton Orbital pays about Cr 40m/hr (Cr 80m for a two hour loop). At least it did in 2.4, I haven't tried it in 3.0.

That's a significantly poorer rate than I got on my named-passenger Smeaton run.

But if it hasn't been nerfed, it'll be a handy fall-back if the named-passenger Smeaton run doesn't last.

Not actually tried them myself, but from what I've heard they have indeed been nerfed.
 
After some testing at a similar smeaton run I suggest using 1st class cabins to transport tourists and business men.

I often get single missions to transport 40 to 50 1st class passengers for around 10 million.

You get less per run as before but save time for not having to board hop anymore and 0 interdiction.
It's ok.
 
Not actually tried them myself, but from what I've heard they have indeed been nerfed.
Yes, I saw the thread. I also saw a thread that claimed Smeaton had been nerfed three weeks before it actually was.

Still, I wouldn't be remotely surprised if it were true, and the surviving profitability of named-passenger missions a mere oversight soon to be corrected.

[sighs] FDev, I've already quit this game once. I'm back and I intend to stay, but that's because I've found a playstyle that suits me.

But that playstyle depends on easy access to adequate funds. Please don't make that impossible.
 
After some testing at a similar smeaton run I suggest using 1st class cabins to transport tourists and business men.

I often get single missions to transport 40 to 50 1st class passengers for around 10 million.

You get less per run as before but save time for not having to board hop anymore and 0 interdiction.
It's ok.

I was able to get 8 VIPs in my economy class cabins for the payout mentioned above; but yes, if I'm doing that on a regular basis I would probably feel the need to upgrade to 1st class cabins, if only for role-playing purposes.

Wouldn't mind the cabin upgrade. But buffing up the well-worn paintwork on The Lazy Falcon, my decrepit old Passengaconda? That would hurt!
 
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1. If they involve combat they're no use to me. I don't currently do combat.
2. Can you read a book while you're doing them? For some of us the boredom is a feature, not a bug. It's done not as gameplay but to facilitate the gameplay we want to be free to choose.

Still, I'd be interested in seeing your list of better methods of making money. I'm always open to new ideas.

I was always watching old episodes of David Carradine's Kung Fu during Smeaton runs - they matched the duration of the flight almost perfectly.

And I found one day, that the Corvette actually beats the Anaconda for bulk passenger runs and mixed passenger runs. For named-passengers-only, the Corvette is only very slightly better, but still better... if you don't get tired of board hopping before you get them filled or time starts running short on the earliest missions you picked up...

Boring is fine, as long as I don't have to be hands-on for every second of boring... If boring goes without too much involvement from me, I'm good with it.
Like that erroneous war of game developers against the "sandwich fight" in early MMORPGs... You set your Avatar to fight some skeleton and go to the kitchen to make a sandwich.

When you come back from the kitchen, you have the loot from the skelly AND a sandwich! WIN!
 
And I found one day, that the Corvette actually beats the Anaconda for bulk passenger runs and mixed passenger runs. For named-passengers-only, the Corvette is only very slightly better, but still better... if you don't get tired of board hopping before you get them filled or time starts running short on the earliest missions you picked up...

What are the numbers on that exactly? Considering how much more the Corvette costs, is it really worth it for passengers?
 
And they're back to beatin' their Smeaton again...

I'll stick with my undisclosed methods. Far more payoff, far less time involved, no shots fired.
 
1. If they involve combat they're no use to me. I don't currently do combat.
2. Can you read a book while you're doing them? For some of us the boredom is a feature, not a bug. It's done not as gameplay but to facilitate the gameplay we want to be free to choose.

Still, I'd be interested in seeing your list of better methods of making money. I'm always open to new ideas.

An alternative:

This pays circa 86Mil for about 2 hours game time, 35-40min play time [about 129mil/hour of actual play time].

Type: Data missions from the three earth orbital stations to Hutton Orbital.
Risk: Nearly Zero
Flight time to Hutton Orbital: 1h26min
Board logging to stack 20 Data missions to Hutton Orbital: ~35min.
Typical mission payout 4.3Mil if you are less picky you can take the 3.5 and 4mil missions as well.

If you are followed while en-route to Hutton Orbital. Log out while you are about 20,000Ls from Hutton Orbital. When you log back in there will be no pursuing ships.

For best payout you need to be allied with all factions. This takes about 2 round trips to complete. Initial payout is ~45mil.

Once you have started your SC run to Hutton Orbital you do not need to be at the keyboard until the last 5min of your flight time (set an alarm, go watch a movie)...

NB: this has not been confirmed in 3.0 yet... these are 2.4 figures.
 
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