The star system that you entered could not be found or is unavailable. Did you mean.....

I am confused, can somebody share a hint? Some systems "cannot be found" during Player Faction registration process

What am I doing wrong?
 
I am confused, can somebody share a hint? Some systems "cannot be found" during Player Faction registration process

What am I doing wrong?
I'd focus on the "...or is unavailable" bit... which would suggest you can't have a pmf there for <whatever the rules are now>.
 
I'd focus on the "...or is unavailable" bit... which would suggest you can't have a pmf there for <whatever the rules are now>.
that's what I thought, just it is a bit counterintuitive, as I tried three systems with 7 factions and only one was valid
 
L 12-40 and NLTT 51200
NLTT 51200 already has a player groups minor faction in, L 12-40 unavailable might be down to a faction controlling it which governs access to an engineer (only explanation i can see - but be happy your faction is not put there... assuming you want to take control).
 
Use Inara.cz to research systems. If a PMF is native to the system (has the blue icon next to the name) or it's a permit locked system you will be denied.
 
being aware that 7 factions is the max allowed in a system
even though some have more than 7, 7 is the rule
it is a good indicator someone is there or very close, because other than invasion or fdev or certain special cases 7 factions in system locks people out of expanding into said system for normal expansion.

If they put you in such a system, day 1 will be a pending conflict or conflict. not the best way to start.
 
Thank you Commanders!!! After 7 years my friends and I wanted to do something else in ED. As usual, the learning curve is steep. I watched DTEA videos about BGS (as the only ones with a proper, educational narration I could find). Inara is awesome, and I understood the indicators for Factions, etc.
What I did not get entirely, was that I should not even try systems with 7 factions and look for candidates with 6. We even considered as a group, that if there is a PF but on the bottom of the list, it is probably abandoned and should not be a problem to coexist there.

We will revisit our list of candidates and definitely try to find a suitable system that is the easiest to start from as you suggested. We are a small group, that does not have anymore enough time to spend, so thinking about expansion is not there at all. Looking for a home, for a trading organization and the base of operations, slowly learning the mechanics of BGS and interacting whenever we have time. If we do not manage to be the controlling faction, so be it.

Thank you for all the hints. Delta Echo Lima much appreciates that, o7
 
Thank you Commanders!!! After 7 years my friends and I wanted to do something else in ED. As usual, the learning curve is steep. I watched DTEA videos about BGS (as the only ones with a proper, educational narration I could find). Inara is awesome, and I understood the indicators for Factions, etc.
What I did not get entirely, was that I should not even try systems with 7 factions and look for candidates with 6. We even considered as a group, that if there is a PF but on the bottom of the list, it is probably abandoned and should not be a problem to coexist there.

We will revisit our list of candidates and definitely try to find a suitable system that is the easiest to start from as you suggested. We are a small group, that does not have anymore enough time to spend, so thinking about expansion is not there at all. Looking for a home, for a trading organization and the base of operations, slowly learning the mechanics of BGS and interacting whenever we have time. If we do not manage to be the controlling faction, so be it.

Thank you for all the hints. Delta Echo Lima much appreciates that, o7
if you reopen the process, check the in-station reports for potential systems over the weekend. you want a system with low- or no-traffic. basically you can ask yourself whether your group can triple that traffic. random traffic is the hardest opposition to working the bgs.
bonus points if crime report and bounty report match each other almost or do not exist.
check the powerplay power of system. compare which goverment types of factions are favourable to them, otherwise powerplay players will counter your faction.

one of the best ways to learn bgs is by playing it - choose a faction and play with it until "your" faction is ingame.
 
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What I did not get entirely, was that I should not even try systems with 7 factions and look for candidates with 6.
7 factions - provided they're all NPCs - is not a problem, and may be advantageous.
1) In the short term, it means that your system will have 8 factions. This means it cannot be expanded to, even by invasion, which reduces the chance of you being attacked by another group which is expanding nearby. Eventually - if you don't take care to prevent it - one of the other factions will retreat and leave you vulnerable again, but it'll be a decent help to start with

2) It seriously widens your choice of systems: at last count there were only 600 or so populated systems with fewer than 7 factions and no PMFs, and many of those may be unavailable on other grounds (e.g. over 50 of them are the Colonia Bridge waypoint systems) ... whereas there are for now another 2700 or so systems with 7 NPC factions and no PMFs. That gives you a lot more options for e.g. avoiding unfriendly Powerplay areas.

We even considered as a group, that if there is a PF but on the bottom of the list, it is probably abandoned and should not be a problem to coexist there.
In terms of expanding into the system later to take it over, yes, that's unlikely to be a problem.

You can't start your faction in any system which has another PMF present, no matter how weak that PMF's current position, however.
 
is there a quick way, a query/method to find systems with no PFs in? Inara does not seem to help much here
 
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eddb does player factions on the factions tab
but that's no help for players supporting native factions, like me. I have a pmf and I support other native factions as well.
there being no real difference between pmf or pf, but huge diff between faction types, making for more power.
in the same way certain weapons work against specific targets.

not to mention that it does seem to confuse the enemy nicely.
I think the latest factions map is nowadays showing npc factions in more than xx # of systems, that may help

One of my biggest battles for a few years has been preventing someone from using my pmf against me. A GIANT waste of time and resources. But I have no issue with regularly killing my own pmf ships.
you never know where your enemy is in this game until you see them clearly in front of you....
even then.
damage is not always player driven for the purpose of causing damage to a cmdr's efforts.
CG's are very destructive.
Updates have caused me more BGS damage than anything.

it does not sound like you want trouble.
If you don't have some systems you really like being in, I suggest travelling a bit till you find one.
not so easy to do maybe.
8 years ago I wanted to get away from the starter area, way too nasty. I spent about 4-5 months travelling in a large circle through fed, through allied, into empire
Empire space is pretty. very biased, it is friendlier.
It is immensely richer
I found a system like none I had ever seen, the red Hostile indicator never beamed at me any more. heh
but the money and the jobs to get it were so much better.
I had found a place to call home.
During all this I kept an eye out for signs of other players in any of the systems in the area, only found 1 at that time.
We never clashed, did eventually communicate when it came close to clashing.
I worked the area for several months before I was content that there were not going to be any big wars anytime soon.
Not so easy to do nowadays.
But working a place you like is a great way to be sure how it might go.
A system with 7 npc factions as suggested is a good idea, but till you work the area you might not see any signs of another person.

This has been done to me and I have lost several of my BEST systems that I worked hard at making and keeping.
Pretty sure they have no clue it is me that is slaughtering their ships and keeping their inf down.
I can tell they have zero BGS experience, just a lot of cmdrs
They also have zero situational awareness. clearly.
for me, it is a simple loss of my time once spent creating something that has turned into different type of content now.
It probably sucks for them though.

But, this can happen no matter what you do for a faction, if you have a pmf or just support npc faction.
When someone wants to, they can make a mess easily with or without an invasion.
And there are also the sandcastle kickers, like the gankers, this is what they do.
each to their own style, right?

Good Luck
Be aware! - 4







I still love it there.
 
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I probably unnecessarily filtered only Independent systems to be considered. I actually did not consider (if I am not wrong) that as long as my PF is Independent and by any chance takes control of a system, then even Imperial royalty can change into Independent system :)
 
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