As of right now there are a couple of methods to make money. these are:
exploring
mining
pirating
bounty hunting
trading.
And sadly only one of these activities is actually worth doing money wise.
If we take bounty hunting for an example: bounty hunting is absolutely fine to make money up to buying a viper (and maybe even a cobra) but after that the ship costs scale up so incredibly high that bounty hunting doesn't really cut it any more (and neither do any of the other methods besides trading). let's just assume you make 150k an hour bounty hunting. this should be perfectly reasonable for the average player in an anarchy system. Sometimes you get more sometimes you're unlucky and you only find sidewinders with 500cred bounties but lets assume you make 150k an hour on average. If you wanted to work yourself towards an anaconda just with bounty hunting this would take you 196 days of 5 hour bounty hunting without pause. This doesn't factor in repair runs, ammo refill runs or the fact that you can lose your bounty vouchers if you get killed. I do not think that bounty hunting for half a year to buy an anaconda is reasonable. I mean yes it's the "biggest" ship right now and the game would be somewhat boring if everyone was flying around in one all the time but I think that you should be able to look forward to buying a new ship every now and then while still playing the role you like.
Now trading. As anyone who tried trading so far can attest trading is BY FAR the best option to make money in this game. Early on you have the rare trade routes which send you across the galaxy making a decent amount of credits and later with better ships commoditys outperform said rares. in a lakon type 6 it is quite easy to make about 1,2mil credits an hour.
Now I want to make clear that I DON'T think trading is overpowered at all. If we consider the prices of the bigger ships (from 22mil for a Clipper to 146mil to an anaconda. all without upgrades of course) it is actually the most reasonable. I might argue that even that could take a slight buff maybe. Or at least make it a bit easier to find good trade routes in game. But the wall you face when trying to advance to these ships with anything other than trading is almost impossible to climb. So in short: I think that the reward for bounty hunting, mining and pirating needs to be seriously increased. I'm not sure about exploring. Does Frontier see exploring as its own reward with the explorer vouchers only covering some fuel and heat repair? Or is it considered are full on viable play style in itself? Because if so this too needs a serious buff.
TL;DR Trading is ok, bounty hunting, mining, pirating needs a boost.
exploring
mining
pirating
bounty hunting
trading.
And sadly only one of these activities is actually worth doing money wise.
If we take bounty hunting for an example: bounty hunting is absolutely fine to make money up to buying a viper (and maybe even a cobra) but after that the ship costs scale up so incredibly high that bounty hunting doesn't really cut it any more (and neither do any of the other methods besides trading). let's just assume you make 150k an hour bounty hunting. this should be perfectly reasonable for the average player in an anarchy system. Sometimes you get more sometimes you're unlucky and you only find sidewinders with 500cred bounties but lets assume you make 150k an hour on average. If you wanted to work yourself towards an anaconda just with bounty hunting this would take you 196 days of 5 hour bounty hunting without pause. This doesn't factor in repair runs, ammo refill runs or the fact that you can lose your bounty vouchers if you get killed. I do not think that bounty hunting for half a year to buy an anaconda is reasonable. I mean yes it's the "biggest" ship right now and the game would be somewhat boring if everyone was flying around in one all the time but I think that you should be able to look forward to buying a new ship every now and then while still playing the role you like.
Now trading. As anyone who tried trading so far can attest trading is BY FAR the best option to make money in this game. Early on you have the rare trade routes which send you across the galaxy making a decent amount of credits and later with better ships commoditys outperform said rares. in a lakon type 6 it is quite easy to make about 1,2mil credits an hour.
Now I want to make clear that I DON'T think trading is overpowered at all. If we consider the prices of the bigger ships (from 22mil for a Clipper to 146mil to an anaconda. all without upgrades of course) it is actually the most reasonable. I might argue that even that could take a slight buff maybe. Or at least make it a bit easier to find good trade routes in game. But the wall you face when trying to advance to these ships with anything other than trading is almost impossible to climb. So in short: I think that the reward for bounty hunting, mining and pirating needs to be seriously increased. I'm not sure about exploring. Does Frontier see exploring as its own reward with the explorer vouchers only covering some fuel and heat repair? Or is it considered are full on viable play style in itself? Because if so this too needs a serious buff.
TL;DR Trading is ok, bounty hunting, mining, pirating needs a boost.