I’m in the Formorian Frontier. I’m 30,000 light years from the nearest station, but somehow I’m still seeing impact sites and active power sources and surface distress beacons more often than not. I’m getting First Footfall on worlds with three crashed ships on them. I would think, this far removed from civilization, I ought to be able to go weeks at a time without seeing any sign of human activity at all.
Don't get me wrong, I appreciate the variety. I now have six occupied escape pods in my hold (with actual wreckage present at the crash site instead of just scattered cargo) downloaded data from what looked like a crashed satellite, and some trinkets I'll have to figure out what to do with (all I have is my flight suit so I couldn't cut open the other containers at that particular site). I’ve been enjoying Odyssey since the server came back up (though it’s clear I need to upgrade my graphics card as I'll often dip to 20 FPS or below with my 1040ti). I can tell I need to power my way back somewhere that I can buy a couple of suits to get the full experience (and that marksman rifle looks really tempting), but the frequency with which I'm finding signs of humanity in unexplored systems is pretty immersion-breaking. Making them far, far more scarce will encourage people in the depths of space to want to pull over when we see these things.
Don't get me wrong, I appreciate the variety. I now have six occupied escape pods in my hold (with actual wreckage present at the crash site instead of just scattered cargo) downloaded data from what looked like a crashed satellite, and some trinkets I'll have to figure out what to do with (all I have is my flight suit so I couldn't cut open the other containers at that particular site). I’ve been enjoying Odyssey since the server came back up (though it’s clear I need to upgrade my graphics card as I'll often dip to 20 FPS or below with my 1040ti). I can tell I need to power my way back somewhere that I can buy a couple of suits to get the full experience (and that marksman rifle looks really tempting), but the frequency with which I'm finding signs of humanity in unexplored systems is pretty immersion-breaking. Making them far, far more scarce will encourage people in the depths of space to want to pull over when we see these things.