The Turret Laser can Shoot Through Your Hull.

I've noticed that on the Anaconda as well. Non-issue in my opinion, though on the connie it does shoot almost right across your shoulder.
 
Well it's unrealistic, breaks immersion and makes it difficult to determine the blind-spot.

Would be nice to get a fix. Ther blind spots are fairly small and easy to keep clear anyway, so a slight increase in the size of them shouldn't pose a problem.

I remember way back to doing to training mission with the Lakon Type 9, it tells you to stay in the blind spot. Never did figure out where that was supposed to be with the turrets being able to chase you just about everywhere.
 
it is really annoying and immersion breaking and also happens on the Cobra where the lasers actually come out the exhausts at times :(
game breaking too
 
That might be to network interpolation. (Lag between Client and target)

The only true way to test, would be to have two people record the exact same example, each from their own perspective.
Is the laser turret turning off at the same point for both samples?
I'm speculating it doesn't.

An example of this, is on Battlefield (I know, horrible game, but great example of bad interpolation) My wife and I look at each other in game, and our own position on each others screen doesn't match the position on our own screen.

If that is the case, it is a result of the network architecture, don't expect a fix.
 
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IMO that laser shouldnt fire unless the ship is in orientation that it has line of fire and stops as soon its not in line of fire clearance
 
Turrets were given an extra 5%? movement range on a recent patch, so that they could fire beyond their original locations in an effort to balance them. This also has messed up their effectiveness at long-range, but I don't mind getting closer to my prey to rectify ;)
 
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