The ULTIMATE Cobra MK4 solution!- The 'Commodore'!

I see LOTS of CMK4 Requests, hell I even put a couple forth. however alas it has already been declared by Frontier that they won't ever release it again. so they is NO point in trying to request it. however while you cannot beat a river into submission, you can build a bridge over it.... this suggestion is the long awaited bridge!

I have conceived two options, one fitting to real life and lore friendly in-game, the other a more lacklustre cop-out but still achieves the same effect. both of which allow for current MK4 owners to maintain the Original ship.

Suggestion A- Licenced Partnership (win/win for both those who do and do not have the MK4):

In real life, it is known for many companies to distribute products off to separate country's manufacturers rebranded (and sometimes adjusted) in a form of synergy. this ranges from guns, military vehicles and even your standard civilian car. these examples keep their appearance in general but are rebadged and often adjusted to the requirements of the receiving manufacturer. a great example of this is the use of the Holden Commodore, of which I already know (could be other examples) has been re-distributed to Europe (under the badge of Opel) and to the USA (under the badge of Chevrolet). same car, different branding and sometimes even a different engine.

Now, to the Elite side, While the MK4 can never be introduced as a standalone, a licenced version may be reworked into the world of Elite in a lore friendly way (as well as a legal way for FDev to 'add' the MK4 as it will not technically be a MK4.) here is an example;

- Core Dynamics and Falcon DeLacey have agreed to manufacture a re-designed model of the exclusively produced Cobra MK4, while this ship resembles the standard version visually, the ship has also received a Core dynamics touch. The standard paint scheme is the same uniform colour as most Core Dynamic's ships (already leaves the stander version for dead in terms of awesomeness ;) ) and the interior of the ship has been reworked into a more polished Core Dynamic's theme (no wire spaghetti everywhere, clean, modern and professional like the interior of most Core Dynamic's ships) Performance wise the Ship has received increased armour and an even slower speed, however controlling thrusters have been improved ( it will turn faster then MK4, but will be slightly slower) this complements Core's hull tanky nature of their ships.

This new ship for a slight jest would be suited to the name 'Commodore' ;)

Oh, also to make things fair for all MK4 owners, the paint Schemes for this ship are COMPLETELY interchangeable with the MK4!! meaning you will finally be able to customise your MK4's to the fullest! ;)

edit: to expand on this idea even more, DeLacey (being neutral in terms of favour) could also have the same deal with Gutamaya, like above, resembles the same frame, but with a pure white coat as well as blue glowing lines, the interior is redesigned in classic imperial fashion; the classy, white and smooth framework immediately changes the perspective of the cockpit, what once was a tin-can now reflects the imperial image. this version has armour sacrificed for speed, better shields but will melt if hull is exposed. This version can be named the 'Imperial Cobra'

In either case, one sacrifices at least something from the Original model, making the Original the balanced preference for players (if you have it ;) ) otherwise the rest of the player base can still get a different piece of the MK4 cake while not exactly having the MK4.

Suggestion B (the less fun and uninventive version)- The Crusader approach...

-Urgh, I suppose if FDev had like 3 minutes to quickly cook up an alternative, this would be it. They copy and paste the MK4, add a spoiler and throw it out rebranded as the Crusad….. I mean Cobra MK5. Again all paint schemes are interchangeable for all standard MK4 versions.


There you have it, I at least tried for a more logical approach to resolve this dilemma, in both options the current owners still keep all the rights to the MK4 (and keep it, the original will ALWAYS be yours ;) ) , but the ship is re-worked to satisfying those who do not have it and at least dulling down the necessity to whine over not having it. plus it being a totally legal approach to working around the legal statement by FDev… as in either case it is NOT the same ship ;)
 
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FTR Mk4 owner here who is not against some kind of real-world buy in for access to the Cobra Mk 4 for new players. Perhaps it could be included as a pre-order bonus for the next premium expansion for ED?

Your idea in general does have some merit - add a Cobra Mk4 alternate. However, arguably that is already present to at least some degree in terms of the Viper Mk 4.

Yes, there are differences that make the Cobra Mk 4 better for some use cases than the Viper Mk 4 but the same should notionally apply for any Cobra Mk 4 alternate.

As for paint schemes being interchangeable - I see no real precedent for it.
 
It would dilute what group A have and group B would still be missing a ship.
Not necessarily, arguably the Mk4 is not unique enough of a ship design to be argued over.

The Viper Mk4 is essentially the Cobra Mk4 with more focus on combat, a more Trading/Mining oriented ship which would be worse than either Mk4 for some things but better for others would not be unreasonable nor without precedent.

Yes, even with the new ship group B would still have a Cobra Mk 4 sized hole but the Cobra Mk4 owners would not be losing out on anything.
 
Not necessarily, arguably the Mk4 is not unique enough of a ship design to be argued over.

The Viper Mk4 is essentially the Cobra Mk4 with more focus on combat, a more Trading/Mining oriented ship which would be worse than either Mk4 for some things but better for others would not be unreasonable nor without precedent.

Yes, even with the new ship group B would still have a Cobra Mk 4 sized hole but the Cobra Mk4 owners would not be losing out on anything.
They'd be losing out on the exclusivity of having a small 10 slot ship.
 
The idea of this suggestion it to vary the ship, as I still want all those who have the MK4 to keep their special ship rights, but by the same token adding something simular for those who did not to partake in. the duel cosmetic interchangeability is a must also, helps both parties. :)

yes, those who have the MK4 rights will still have the extra ship, but this way it still accommodates everyone in the best equal situation I could think of, i'd rather have something 'like' it than not at all...as Frontier clearly states they will NEVER add the MK4 to the general public due to the legality of the exclusive rights. so it sometimes better to settle for second best than not at all ;)

Besides, with the image I've got on my mind, a Core Dynamic's inspired Cobra would be pretty bada** I do love the interior of Core Dynamics' ships!
 
They'd be losing out on the exclusivity of having a small 10 slot ship.
I don't see that as being something to complain about... just because the alternate ship may also have 10 slots (or perhaps more) does not essentially mean it would be better or worse than the Cobra Mk4 overall. Balance is the key point here and there are many different ways of satisfying that criteria.

For example:-
V4 : 4/4/3/3/2/2/2/1/1 (Max unshielded cargo: 64 - 9 optional slots)​
Do : 5/4/4/3/2/2/2/1/1 (Max unshielded cargo: 88 - 9 optional slots)​
C4 : 4/4/4/4/3/3/2/2/1/1 (Max unshielded cargo: 92 - 10 optional slots)​
XX : 4/4/3/3/3/3/3/3/1/1 (Max unshielded cargo: 84 - 10 optional slots)​

Viper Mk 4 (V4) and Dolphin (Do) included for comparison - With such a balance versus the Cobra Mk4 (C4) the proposed new ship (XX) would have some pros-and-cons versus the C4. We are of course not taking into consideration other balancing factors such as speed, manoeuvrability, mass, weapon hardpoints, and price.
 
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FTR Mk4 owner here who is not against some kind of real-world buy in for access to the Cobra Mk 4 for new players. Perhaps it could be included as a pre-order bonus for the next premium expansion for ED?

Your idea in general does have some merit - add a Cobra Mk4 alternate. However, arguably that is already present to at least some degree in terms of the Viper Mk 4.

Yes, there are differences that make the Cobra Mk 4 better for some use cases than the Viper Mk 4 but the same should notionally apply for any Cobra Mk 4 alternate.

As for paint schemes being interchangeable - I see no real precedent for it.

that's nice to hear you are generous enough to share the ship in that manner (a LOT of people who have it defend it tooth and nail as it is their entitlement (I agree a little to this I guess, but also don't)) While the Viper MK4 is effectively on paper a combat orientated Cobra, she still ain't a Cobra... the look of the Cobra MK4 is a nice one, I care little for how any copy's perform, but if they still have that look then yeah. i'd be happy ;)
 
Since the ship itself is crap, the only reason people want it is because they can't have it.
If Frontier adds a new totally-not-the-Cobra-mk4, people will still complaint because they still can't have the original, exclusive Cobra mk4.
 
Since the ship itself is crap, the only reason people want it is because they can't have it.
If Frontier adds a new totally-not-the-Cobra-mk4, people will still complaint because they still can't have the original, exclusive Cobra mk4.
haha yeah, so I have heard, and yeas that I belive is the ONLY reason why people want the MK4, because they can't. however a lot can't face the fact the Forntier isn't just going to hand it out. at least by adding something simular it will hopefully reduce the need for this ship. while owners of the MK4 will still keep the extra ship (albeit a tin-can) the necessity to complain about it will be largely satisfied in the best Win/Win scenario FDev can afford legally (besides, you MK4 holders finally get the paint Scheme variety you need ;) )
It's incredible how many threads this ship gets despite not being that remarkable.
Here I am just wanting to play Monster Magnet over the ships speakers instead of just hearing news on the playlist.

I would kill for an Audio system in my ship....please don't stop suggesting that ( i know i have a couple of times ;) ) cool if it linked with your MP3 media player and can be blasted across the cockpit so even other crew members can hear it. ;)

Pumping AC/DC during battle would be E-P-I-C!!!
 
If Frontier adds a new totally-not-the-Cobra-mk4, people will still complaint because they still can't have the original, exclusive Cobra mk4.
Possibly, but such complaints would on the most part be unjustifiable IMO if the alternate ship is balanced appropriately.

I believe FD deliberately balanced the C4 as they did to make it beneficial to those that owned one while not breaking game balance for those that don't.
 
Seriously, that ship is subpar, leave it at that...
At least some of us would disagree with your assessment but a lot depends on what you are expecting. As a Cobra Mk3 upgraded for SRV usage, Trading, and Mining it has definite merits - on the pure combat front it has it's pros and cons but as a dog fighter there are better ships (the same can be said about the Cobra Mk 3 though from a pure combat perspective).

What is it with those MkIV threads?
In the context of discussions like these, the exclusive nature of the Cobra Mk4 is both justifiable and questionable. Lack of access to it does not really mess with game balance and access to it is truely beneficial for some activities. An alternate to the Cobra Mk4 balanced between the Viper Mk4 and the Dolphin with perhaps the Cobra Mk 4 ranking higher (for at least some activities) would help to address any complaints about lack of access to the C4 while not taking anything away from those that have access to it - the C4 crowd would still have access to both vessels.
 
I think Frontier should just keep adding more and more ships, so the lack of one ship becomes less and less significant to those without access. Don't we all win then?

Personally, many ways, I'd not mind if everyone got access to the Cobra MkIV at some point. However, I'd equally say that's it's exceedingly important that FDev are seen to keep their word, and if that word was "Exclusive" for players, who handed over money remember, to buy that exclusivity, then I respect their stance in the matter.

It is a shame that there's a ship that some don't get to experience, and I confess I'm surprised by the number of people who really want this ship. A ship that's very much an "early game" ship in my view, and surpassed by many other ships in the game.

In this context I'm surprised there aren't more people asking for an option to "buy" they cheaper ship insurance us Kickstarters gained - I don't know if that was ever offered again? I also got a Poster and a T-Shirt...still in the box lol.

Respect to the OP for trying to think of a solution to keep everyone happy, but I don't think it will happen. My hope, as mentioned earlier, is that more ships overall will help dilute the demand for the Exclusive Cobra MkIV.

As an aside, I've never tried the Cobra MkIV, but, oddly enough, I'm almost tempted to after seeing quite a few posts on this topic. This is despite knowing it's not a patch on any of my main-stay ships for the roles they do...weird lol.

Scoob.
 
It is a shame that there's a ship that some don't get to experience, and I confess I'm surprised by the number of people who really want this ship. A ship that's very much an "early game" ship in my view, and surpassed by many other ships in the game.
As an owner of at least one of every ship in ED, really the only ships that truely deserve the "early game only" validity are probably: Hauler, Adder, Keelback, and perhaps the Dolphin.

IMO The ability to control rebuy risk is highly under-estimated by many in these forums.
 
As an owner of at least one of every ship in ED, really the only ships that truely deserve the "early game only" validity are probably: Hauler, Adder, Keelback, and perhaps the Dolphin.

IMO The ability to control rebuy risk is highly under-estimated by many in these forums.

During my early-game, the Hauler, Adder and Keelback didn't exist - they were a much needed additional in my view. Gaining access to the next ship - one that did what the player wanted better, faster etc. - was a larger jump. There weren't the methods we have now for very quick credits. I do agree that those ships are the real early-game stars currently, but you spend very little time in them before you progress to the next ship. I spent months in a Type 6 back in the day lol.

I can see how a Cobra MkIV might, once, have been considered a valuable step up the ship ladder, offering a lot for its small size. However, it never met my needs at the time, so I skipped it.

Scoob.
 
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