Deleted member 110222
D
I've decided that this save, I'm going to out-&-out refuse to fly a ship that has more than one seat. Just a little RP quirk to make things more fun.
In essence, this means I'll only be flying small fighters. Sidewinder, Eagle, Viper.
The thing about the latter two ships, is that they are in my opinion, capable of light piracy. Precision raids against high value targets, namely, miners.
Another great thing about these ships, is how cheap they are. A brief stint in a nav beacon or Res should give you a re-buy or two. Upgrade costs are ludicrously low too. Data running for criminal factions is a viable activity, expanding the income opportunities. In fact, a Viper Mk III will be able to take the lightest cargo missions, and, in fact, be a survivable trader, or smuggler.
These snub fighters will not be able to fit SRV's, not with full piracy loadouts. But! Frontier have helped my RP game immensely by making pirate skins available for the Hauler! Also a single seat ship. I do steal cargo from the surface, and USS's, so, the Hauler will be able to fulfil that criminal role. But where guns are needed, the snub fighters will do the job. The military slots they have make them quite survivable. An Eagle should easily be able to raid Haulers, both player and NPC, and a Viper be able to take on Type-6's, both player and NPC.
Granted, the range is limited, but that's another benefit of the Hauler. That ship can be used to travel. When the destination is reached, the fighters will be very cheap to have shipped over. While waiting I can use the Hauler to raid a planet and pick up junk of the surface.
I'm confident this way of playing can work, and I look forward to buying a Hauler and Eagle later this week.
In essence, this means I'll only be flying small fighters. Sidewinder, Eagle, Viper.
The thing about the latter two ships, is that they are in my opinion, capable of light piracy. Precision raids against high value targets, namely, miners.
Another great thing about these ships, is how cheap they are. A brief stint in a nav beacon or Res should give you a re-buy or two. Upgrade costs are ludicrously low too. Data running for criminal factions is a viable activity, expanding the income opportunities. In fact, a Viper Mk III will be able to take the lightest cargo missions, and, in fact, be a survivable trader, or smuggler.
These snub fighters will not be able to fit SRV's, not with full piracy loadouts. But! Frontier have helped my RP game immensely by making pirate skins available for the Hauler! Also a single seat ship. I do steal cargo from the surface, and USS's, so, the Hauler will be able to fulfil that criminal role. But where guns are needed, the snub fighters will do the job. The military slots they have make them quite survivable. An Eagle should easily be able to raid Haulers, both player and NPC, and a Viper be able to take on Type-6's, both player and NPC.
Granted, the range is limited, but that's another benefit of the Hauler. That ship can be used to travel. When the destination is reached, the fighters will be very cheap to have shipped over. While waiting I can use the Hauler to raid a planet and pick up junk of the surface.
I'm confident this way of playing can work, and I look forward to buying a Hauler and Eagle later this week.