Dear Frontier employees,
I've been playing Planet ZOO since it was released, have all the DLCs and, if Steam is to be believed, have played a total of 4385 hours.
And although I still enjoy playing it and will continue to do so, today I would like to offer a criticism of the game.
Yesterday I decided to close down and completely clear out an almost 800-year-old franchise zoo in order to build something new with the 130 million credits I had earned.
The reason was that it bothered me that the more distant areas were only visited by a few visitors, while the entrance area was crowded. Although the most attractive animals like apes and predators were located in the outer areas, there were plenty of restaurants and food stalls, and there were benches to rest on the way there, the visitors were too lazy to move there.
I was even more surprised when I gradually sold all the animals or put them into storage, but neither the mood of the visitors nor the assessment changed.
Even when there was not a single animal left, they were full of praise. "Admission price is reasonable (after all, 60 credits for zero animals), great zoo, lots to see" etc. etc. And new guests kept coming.
Even when I kicked out all the staff except for the shop assistants and zookeepers, nothing changed.
Only when I closed the restaurants was the fun over.
When I visit a zoo as a real person, I also look at the animals in the more distant areas and don't just run from food stall to food stall.
The programmed visitor behaviour is very questionable.
Apart from the fact that they complain that they can't see the animals, even if they are not a virtual 10 metres away, they can look through walls in other places. OK, so be it, you can live with it if you have to.
But the fact that the visitors only come to enjoy the food and sales stalls is beside the point.
Can this behaviour be changed in an update?
I would appreciate a comment on the visitors' behaviour.
I've been playing Planet ZOO since it was released, have all the DLCs and, if Steam is to be believed, have played a total of 4385 hours.
And although I still enjoy playing it and will continue to do so, today I would like to offer a criticism of the game.
Yesterday I decided to close down and completely clear out an almost 800-year-old franchise zoo in order to build something new with the 130 million credits I had earned.
The reason was that it bothered me that the more distant areas were only visited by a few visitors, while the entrance area was crowded. Although the most attractive animals like apes and predators were located in the outer areas, there were plenty of restaurants and food stalls, and there were benches to rest on the way there, the visitors were too lazy to move there.
I was even more surprised when I gradually sold all the animals or put them into storage, but neither the mood of the visitors nor the assessment changed.
Even when there was not a single animal left, they were full of praise. "Admission price is reasonable (after all, 60 credits for zero animals), great zoo, lots to see" etc. etc. And new guests kept coming.
Even when I kicked out all the staff except for the shop assistants and zookeepers, nothing changed.
Only when I closed the restaurants was the fun over.
When I visit a zoo as a real person, I also look at the animals in the more distant areas and don't just run from food stall to food stall.
The programmed visitor behaviour is very questionable.
Apart from the fact that they complain that they can't see the animals, even if they are not a virtual 10 metres away, they can look through walls in other places. OK, so be it, you can live with it if you have to.
But the fact that the visitors only come to enjoy the food and sales stalls is beside the point.
Can this behaviour be changed in an update?
I would appreciate a comment on the visitors' behaviour.