The Vulture's achilles heel?

Its early days, and I haven't spent all that long in my Vulture yet but I suspect that the weak point for this ship will be its power systems. Firstly having enough of it and secondly distributing it. Going to take mine in to combat later to test it out. Right now though I have to power down a lot of modules just to keep her floating.

Lots of experimenting to do with weapons configurations, its large hard points would seem ideal for big particle weapons but I suspect beams are going to kill the power in prolonged combat.

FD have been very clever, no one ship will ever give you EVERYTHING, there is always a trade off somewhere. Lots of respect for FD. Amazing update yesterday.

I love this.
 
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